Crafting profit

EU · Roleplay II · Horde · prices

Name
Sells at least
Briny Seafood StewCookinggrey 240·79/day ·28gold24silver25copper/day35silver75copper
Nightfin SoupCookinggrey 330·97/day ·24gold6silver57copper/day24silver81copper
Filet of RedgillCookinggrey 305·64/day ·17gold15silver20copper/day26silver80copper
Jungle Stew×2Cookinggrey 255·134/day ·5gold5silver18copper/day7silver54copper
Twice-Spiced Raptor SliceCookinggrey 150·303/day ·3gold63silver60copper/day1silver20copper
Tender Wolf SteakCookinggrey 305·35/day ·3gold37silver75copper/day9silver65copper
Basic Campfire KitCookinggrey 5·295/day ·2gold24silver20copper/day76copper
Lean Wolf SteakCookinggrey 205·32/day ·1gold91silver4copper/day5silver97copper
Dragonbreath ChiliCookinggrey 280·7/day ·1gold82silver42copper/day26silver6copper
Sagefish DelightCookinggrey 255·98/day ·1gold51silver90copper/day1silver55copper
Mithril Head TroutCookinggrey 255·703/day ·1gold47silver63copper/day21copper
Barbecued Buzzard WingCookinggrey 255·16/day ·1gold8silver80copper/day6silver80copper
Longjaw Mud SnapperCookinggrey 130·1,286/day ·1gold2silver88copper/day8copper
Spotted YellowtailCookinggrey 305·81/day ·96silver39copper/day1silver19copper
Spider SausageCookinggrey 280·35/day ·92silver40copper/day2silver64copper
Savory Deviate DelightCookinggrey 165·462/day ·73silver92copper/day16copper
Curiously Tasty OmeletCookinggrey 210·52/day ·49silver92copper/day96copper
Rainbow Fin AlbacoreCookinggrey 130·100/day ·37silver/day37copper
Rockscale CodCookinggrey 230·272/day ·35silver36copper/day13copper
Strider Stew×2Cookinggrey 130·211/day ·34silver81copper/day33copper
Smoked SagefishCookinggrey 160·371/day ·22silver26copper/day6copper
Scorpid SurpriseCookinggrey 100·3/day ·2silver16copper/day72copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).