Crafting profit

EU · RP II · Horde · prices

Name
Sells at least
Tanning RackLeatherworkinggrey 125·80/day ·11gold19silver20copper/day13silver99copper
Nightscape TunicLeatherworkinggrey 220·13/day ·10gold91silver35copper/day83silver95copper
Mystic Heavy Armor KitLeatherworkinggrey 175·15/day ·8gold62silver5copper/day57silver47copper
Cured Thick HideLeatherworkinggrey 175·49/day ·8gold13silver40copper/day16silver60copper
Herbalist's GlovesLeatherworkinggrey 160·10/day ·5gold73silver30copper/day57silver33copper
Green Leather ArmorLeatherworkinggrey 170·6/day ·5gold54silver88copper/day92silver48copper
Barbaric HarnessLeatherworkinggrey 205·20/day ·4gold93silver/day24silver65copper
Dark Leather ShouldersLeatherworkinggrey 165·26/day ·2gold66silver50copper/day10silver25copper
Nightscape ShouldersLeatherworkinggrey 225·3/day ·2gold52silver54copper/day84silver18copper
Wild Leather ShouldersLeatherworkinggrey 235·3/day ·2gold40silver/day80silver
Swift BootsLeatherworkinggrey 215·5/day ·2gold12silver85copper/day42silver57copper
Cured Heavy HideLeatherworkinggrey 145·107/day ·2gold5silver44copper/day1silver92copper
Mystic Medium Armor KitLeatherworkinggrey 110·38/day ·1gold93silver4copper/day5silver8copper
Forceful Medium Armor KitLeatherworkinggrey 110·42/day ·1gold86silver90copper/day4silver45copper
Hillman's Leather BootsLeatherworkinggrey 160·11/day ·1gold64silver45copper/day14silver95copper
Heavy QuiverLeatherworkinggrey 165·5/day ·1gold36silver40copper/day27silver28copper
Barbaric GlovesLeatherworkinggrey 170·11/day ·1gold24silver96copper/day11silver36copper
Cured Medium HideLeatherworkinggrey 105·210/day ·1gold19silver70copper/day57copper
Nightscape HeadbandLeatherworkinggrey 220·7/day ·1gold7silver59copper/day15silver37copper
Camp TentLeatherworkinggrey 20·46/day ·85silver56copper/day1silver86copper
Fine Leather GlovesLeatherworkinggrey 110·14/day ·57silver12copper/day4silver8copper
Fine Leather BeltLeatherworkinggrey 115·69/day ·42silver78copper/day62copper
Fine Leather PantsLeatherworkinggrey 130·5/day ·39silver80copper/day7silver96copper
Fine Leather BootsLeatherworkinggrey 125·5/day ·39silver70copper/day7silver94copper
White Leather JerkinLeatherworkinggrey 100·3/day ·29silver91copper/day9silver97copper
Embossed Leather GlovesLeatherworkinggrey 100·159/day ·22silver26copper/day14copper
Deviate Scale CloakLeatherworkinggrey 125·5/day ·20silver45copper/day4silver9copper
Kodo Hide BagLeatherworkinggrey 95·16/day ·18silver72copper/day1silver17copper
Handstitched Leather PantsLeatherworkinggrey 75·14/day ·6silver58copper/day47copper
Handstitched Leather VestLeatherworkinggrey 70·6/day ·4silver80copper/day80copper
Embossed Leather PantsLeatherworkinggrey 110·3/day ·4silver23copper/day1silver41copper
Handstitched Leather BeltLeatherworkinggrey 85·5/day ·3silver85copper/day77copper
Forceful Heavy Armor KitLeatherworkinggrey 175·52/day ·3silver12copper/day6copper
Light Leather BracersLeatherworkinggrey 105·18/day ·1silver62copper/day9copper
Embossed Leather CloakLeatherworkinggrey 100·40/day ·1silver60copper/day4copper
Handstitched Leather BootsLeatherworkinggrey 70·3/day ·57copper/day19copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).