Crafting profit

EU · RP II · Horde · prices

Name
Sells at least
Viridian DyeAlchemygrey 270·9/day ·262gold89silver/day29gold21silver
Frost Oil×2Alchemygrey 260·141/day ·200gold3silver67copper/day2gold83silver74copper
Catseye DraughtAlchemygrey 260·173/day ·32gold50silver67copper/day18silver79copper
Shadow Oil×2Alchemygrey 230·20/day ·14gold89silver40copper/day1gold48silver94copper
Troll's Blood ElixirAlchemygrey 240·161/day ·11gold67silver25copper/day7silver25copper
Cerulean DyeAlchemygrey 90·162/day ·7gold82silver46copper/day4silver83copper
Fire Oil×2Alchemygrey 170·185/day ·5gold2silver27copper/day5silver43copper
Sulfuric AcidAlchemygrey 90·169/day ·4gold37silver71copper/day2silver59copper
Magic Resistance PotionAlchemygrey 265·13/day ·4gold26silver92copper/day32silver84copper
Blackmouth OilAlchemygrey 100·102/day ·3gold13silver14copper/day3silver7copper
Goblin Rocket Fuel×2Alchemygrey 265·3/day ·1gold92silver91copper/day1gold28silver61copper
Great Rage PotionAlchemygrey 235·48/day ·1gold79silver4copper/day3silver73copper
Lesser Mageblood ElixirAlchemygrey 85·55/day ·1gold61silver15copper/day2silver93copper
Minor Mageblood ElixirAlchemygrey 35·63/day ·1gold27silver89copper/day2silver3copper
Lesser Arcane ElixirAlchemygrey 130·67/day ·78silver39copper/day1silver17copper
Minor Arcane ElixirAlchemygrey 15·219/day ·54silver75copper/day25copper
Magenta DyeAlchemygrey 155·28/day ·48silver44copper/day1silver73copper
Shadow Protection PotionAlchemygrey 200·21/day ·46silver83copper/day2silver23copper
Minor Cleric's ElixirAlchemygrey 55·21/day ·35silver70copper/day1silver70copper
Elixir of Lesser IntellectAlchemygrey 105·4/day ·27silver16copper/day6silver79copper
Arcane ElixirAlchemygrey 290·14/day ·24silver92copper/day1silver78copper
Mana WellAlchemygrey 20·28/day ·13silver72copper/day49copper
Elixir of Minor ForceAlchemygrey 15·175/day ·5silver25copper/day3copper
Minor Spellblasting PotionAlchemygrey 45·4/day ·3silver44copper/day86copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).