Crafting profit

US · RP II · Alliance · prices

Name
Sells at least
5 / 5
Copper DaggerBlacksmithinggrey 105·8/day ·13silver68copper/day1silver71copper
Golden RodBlacksmithinggrey 135·57/day ·13silver11copper/day23copper
Heavy Leather Ammo PouchLeatherworkinggrey 165·16/day ·12silver80copper/day80copper
Cooked Crab ClawCookinggrey 165·255/day ·12silver75copper/day5copper
Novice's Practice WandEnchantinggrey 15·19/day ·12silver54copper/day66copper
Reinforced Linen CapeTailoringgrey 95·31/day ·12silver40copper/day40copper
White Linen RobeTailoringgrey 85·14/day ·11silver76copper/day84copper
Smoked Bear MeatCookinggrey 120·50/day ·11silver/day22copper
Repair BotEngineeringgrey 140·6/day ·10silver98copper/day1silver83copper
Dark Leather GlovesLeatherworkinggrey 165·7/day ·9silver87copper/day1silver41copper
Deadly Bronze PoniardBlacksmithinggrey 160·16/day ·9silver60copper/day60copper
Linen BagTailoringgrey 65·104/day ·8silver32copper/day8copper
Faction BannerTailoringgrey 20·27/day ·8silver10copper/day30copper
Elixir of Lesser SpiritAlchemygrey 75·26/day ·7silver54copper/day29copper
Boots of the EnchanterTailoringgrey 190·3/day ·7silver26copper/day2silver42copper
Green Linen ShirtTailoringgrey 100·6/day ·6silver54copper/day1silver9copper
Azure Silk GlovesTailoringgrey 170·5/day ·6silver35copper/day1silver27copper
Goblin Deviled ClamsCookinggrey 205·206/day ·6silver18copper/day3copper
Brown Linen RobeTailoringgrey 85·25/day ·6silver/day24copper
Red Linen RobeTailoringgrey 85·3/day ·5silver70copper/day1silver90copper
Kaldorei Spider KabobCookinggrey 90·33/day ·4silver95copper/day15copper
Green Linen BracersTailoringgrey 95·11/day ·4silver62copper/day42copper
Undermine Clam Chowder×2Cookinggrey 305·5/day ·3silver62copper/day1silver45copper
Fire Oil×2Alchemygrey 170·30/day ·3silver60copper/day24copper
Bronze AxeBlacksmithinggrey 150·7/day ·3silver36copper/day48copper
Simple Linen PantsTailoringgrey 60·7/day ·2silver10copper/day30copper
Curiously Tasty OmeletCookinggrey 210·91/day ·1silver82copper/day2copper
227 recipes · 50 per page1…345

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).