Crafting profit

US · Roleplay II · Alliance · prices

Name
Sells at least
Unstable TriggerEngineeringgrey 240·121/day ·44gold70silver95copper/day36silver95copper
Advanced Target DummyEngineeringgrey 225·27/day ·17gold8silver29copper/day63silver27copper
Accurate ScopeEngineeringgrey 220·48/day ·15gold39silver36copper/day32silver7copper
Deadly ScopeEngineeringgrey 250·55/day ·14gold4silver70copper/day25silver54copper
Flash BombEngineeringgrey 225·11/day ·10gold77silver67copper/day97silver97copper
Gyromatic Micro-AdjustorEngineeringgrey 215·15/day ·8gold98silver65copper/day59silver91copper
Salt ShakerEngineeringgrey 290·6/day ·8gold71silver80copper/day1gold45silver30copper
Mechanical Repair KitEngineeringgrey 240·17/day ·8gold70silver40copper/day51silver20copper
Solid Dynamite×2Engineeringgrey 195·97/day ·6gold23silver22copper/day12silver85copper
SandpaperEngineeringgrey 155·97/day ·5gold9silver25copper/day5silver25copper
Green Firework×3Engineeringgrey 175·257/day ·3gold17silver82copper/day3silver71copper
Heavy Blasting PowderEngineeringgrey 145·380/day ·2gold62silver20copper/day69copper
Shadow GogglesEngineeringgrey 170·14/day ·1gold77silver80copper/day12silver70copper
Craftsman's MonocleEngineeringgrey 225·5/day ·1gold73silver25copper/day34silver65copper
Bronze TubeEngineeringgrey 155·188/day ·1gold71silver8copper/day91copper
Crafted Heavy Shot×200Engineeringgrey 95·14,174/day ·1gold66silver54copper/day2silver35copper
Bronze FrameworkEngineeringgrey 195·224/day ·1gold38silver88copper/day62copper
Rough Dynamite×2Engineeringgrey 60·542/day ·1gold21silver95copper/day45copper
Aquadynamic Fish Attractor×3Engineeringgrey 170·63/day ·81silver68copper/day3silver89copper
Copper ModulatorEngineeringgrey 125·423/day ·63silver45copper/day15copper
Rough Blasting PowderEngineeringgrey 40·867/day ·52silver2copper/day6copper
Crafted Solid Shot×200Engineeringgrey 145·6,435/day ·37silver32copper/day1silver16copper
Mechanical Squirrel BoxEngineeringgrey 135·13/day ·18silver72copper/day1silver44copper
Gold Power Core×3Engineeringgrey 190·37/day ·9silver37copper/day76copper
Flying Tiger GogglesEngineeringgrey 160·3/day ·7silver71copper/day2silver57copper
Crafted Light Shot×200Engineeringgrey 60·1,609/day ·6silver91copper/day86copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).