Crafting profit

US · Normal · Blackwater · prices

Name
Sells at least
Mithril CasingEngineeringgrey 255·17/day ·10gold66silver58copper/day62silver74copper
Bronze FrameworkEngineeringgrey 195·148/day ·5gold90silver52copper/day3silver99copper
Standard ScopeEngineeringgrey 160·14/day ·4gold49silver26copper/day32silver9copper
GyrochronatomEngineeringgrey 210·8/day ·4gold29silver68copper/day53silver71copper
Bronze TubeEngineeringgrey 155·90/day ·2gold94silver30copper/day3silver27copper
Gnomish Universal RemoteEngineeringgrey 175·8/day ·2gold55silver76copper/day31silver97copper
Handful of Copper BoltsEngineeringgrey 60·264/day ·2gold53silver44copper/day96copper
Flash BombEngineeringgrey 225·6/day ·2gold1silver36copper/day33silver56copper
Copper ModulatorEngineeringgrey 125·34/day ·1gold10silver16copper/day3silver24copper
Whirring Bronze GizmoEngineeringgrey 175·10/day ·74silver20copper/day7silver42copper
Aquadynamic Fish Attractor×3Engineeringgrey 170·73/day ·40silver63copper/day1silver67copper
Iron StrutEngineeringgrey 180·23/day ·26silver22copper/day1silver14copper
Crude ScopeEngineeringgrey 120·5/day ·16silver/day3silver20copper

Profit per craft after the 15% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).