Crafting profit

US · Normal · Blackwater · prices

Name
Sells at least
Solid Sharpening StoneBlacksmithinggrey 185·54/day ·12gold22silver2copper/day22silver63copper
Coarse Grinding StoneBlacksmithinggrey 90·193/day ·5gold13silver38copper/day2silver66copper
Heavy Sharpening StoneBlacksmithinggrey 115·162/day ·3gold82silver32copper/day2silver36copper
Golden RodBlacksmithinggrey 135·5/day ·2gold3silver10copper/day40silver62copper
Coarse Sharpening StoneBlacksmithinggrey 55·93/day ·1gold63silver68copper/day1silver76copper
Coarse WeightstoneBlacksmithinggrey 55·56/day ·1gold38silver88copper/day2silver48copper
Patterned Bronze BracersBlacksmithinggrey 155·11/day ·1gold30silver57copper/day11silver87copper
Green Iron BracersBlacksmithinggrey 190·31/day ·1gold28silver65copper/day4silver15copper
Iron Buckle×2Blacksmithinggrey 130·15/day ·81silver45copper/day10silver86copper
Dense Sharpening StoneBlacksmithinggrey 235·12/day ·77silver88copper/day6silver49copper
Heavy Grinding StoneBlacksmithinggrey 125·47/day ·26silver32copper/day56copper
Rough WeightstoneBlacksmithinggrey 55·29/day ·23silver20copper/day80copper
Rough Sharpening StoneBlacksmithinggrey 55·18/day ·14silver40copper/day80copper

Profit per craft after the 15% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).