Crafting profit

KR · Normal · Alliance · prices

Name
Sells at least
Mithril CasingEngineeringgrey 255·8/day ·24gold52silver/day3gold6silver50copper
Accurate ScopeEngineeringgrey 220·14/day ·7gold32silver90copper/day52silver35copper
Bronze TubeEngineeringgrey 155·87/day ·2gold74silver5copper/day3silver15copper
Rough Dynamite×2Engineeringgrey 60·993/day ·1gold29silver9copper/day26copper
Standard ScopeEngineeringgrey 160·3/day ·96silver54copper/day32silver18copper
Handful of Copper BoltsEngineeringgrey 60·140/day ·77silver/day55copper
Crude ScopeEngineeringgrey 120·12/day ·16silver20copper/day1silver35copper
Heavy Blasting PowderEngineeringgrey 145·6/day ·8silver64copper/day1silver44copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).