Crafting profit

KR · Normal · Alliance · prices

Name
Sells at least
Frost Oil×2Alchemygrey 260·35/day ·21gold44silver45copper/day1gold22silver54copper
Shadow Protection PotionAlchemygrey 200·40/day ·12gold28silver80copper/day30silver72copper
Cerulean DyeAlchemygrey 90·58/day ·11gold4silver90copper/day19silver5copper
Elixir of AgilityAlchemygrey 245·65/day ·8gold83silver35copper/day13silver59copper
Elixir of DefenseAlchemygrey 255·42/day ·7gold41silver30copper/day17silver65copper
Lesser Invisibility PotionAlchemygrey 225·11/day ·3gold96silver55copper/day36silver5copper
FermenterAlchemygrey 140·8/day ·3gold36silver32copper/day42silver4copper
Elixir of Minor AgilityAlchemygrey 120·33/day ·2gold55silver75copper/day7silver75copper
Blackmouth OilAlchemygrey 100·17/day ·2gold45silver31copper/day14silver43copper
Elixir of Ogre StrengthAlchemygrey 215·22/day ·2gold9silver44copper/day9silver52copper
Elixir of Lesser AgilityAlchemygrey 205·10/day ·1gold90silver20copper/day19silver2copper
Fire Oil×2Alchemygrey 170·23/day ·1gold89silver63copper/day16silver49copper
Magenta DyeAlchemygrey 155·5/day ·1gold46silver40copper/day29silver28copper
Elixir of Lesser FortitudeAlchemygrey 235·8/day ·1gold41silver20copper/day17silver65copper
Lesser Mageblood ElixirAlchemygrey 85·12/day ·1gold15silver32copper/day9silver61copper
Elixir of Minor StrengthAlchemygrey 95·104/day ·82silver16copper/day79copper
Sulfuric AcidAlchemygrey 90·45/day ·50silver40copper/day1silver12copper
Elixir of WisdomAlchemygrey 160·79/day ·45silver3copper/day57copper
Elixir of Minor FortitudeAlchemygrey 120·48/day ·21silver12copper/day44copper
Lesser Arcane ElixirAlchemygrey 130·6/day ·13silver92copper/day2silver32copper
Minor Mana PotionAlchemygrey 105·95/day ·10silver45copper/day11copper
Greater Mana PotionAlchemygrey 260·16/day ·9silver92copper/day62copper
Lesser Discolored Healing PotionAlchemygrey 125·11/day ·1silver54copper/day14copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).