Crafting profit

US · RP II · Horde · prices

Name
Sells at least
Cured Thick HideLeatherworkinggrey 175·111/day ·61gold28silver31copper/day55silver21copper
Rugged Armor KitLeatherworkinggrey 245·45/day ·24gold46silver65copper/day54silver37copper
Barbaric BeltLeatherworkinggrey 215·10/day ·22gold53silver40copper/day2gold25silver34copper
Forceful Thick Armor KitLeatherworkinggrey 225·25/day ·17gold60silver25copper/day70silver41copper
Mystic Thick Armor KitLeatherworkinggrey 225·22/day ·16gold10silver84copper/day73silver22copper
Tanning RackLeatherworkinggrey 125·154/day ·11gold42silver68copper/day7silver42copper
Herbalist's GlovesLeatherworkinggrey 160·22/day ·10gold3silver20copper/day45silver60copper
Nightscape ShouldersLeatherworkinggrey 225·11/day ·9gold3silver65copper/day82silver15copper
Green Leather ArmorLeatherworkinggrey 170·9/day ·6gold22silver35copper/day69silver15copper
Comfortable Leather HatLeatherworkinggrey 215·8/day ·5gold81silver60copper/day72silver70copper
Light LeatherLeatherworkinggrey 40·6,039/day ·5gold43silver51copper/day9copper
Hillman's ShouldersLeatherworkinggrey 155·218/day ·3gold70silver60copper/day1silver70copper
Barbaric GlovesLeatherworkinggrey 170·19/day ·3gold59silver48copper/day18silver92copper
Heavy Leather BallLeatherworkinggrey 135·28/day ·3gold19silver20copper/day11silver40copper
Mystic Medium Armor KitLeatherworkinggrey 110·93/day ·3gold4silver11copper/day3silver27copper
Guardian CloakLeatherworkinggrey 200·12/day ·2gold93silver28copper/day24silver44copper
Dark Leather ShouldersLeatherworkinggrey 165·13/day ·2gold56silver23copper/day19silver71copper
Pilferer's GlovesLeatherworkinggrey 165·3/day ·2gold47silver50copper/day82silver50copper
Camp TentLeatherworkinggrey 20·324/day ·2gold10silver60copper/day65copper
Forceful Medium Armor KitLeatherworkinggrey 110·64/day ·2gold10silver56copper/day3silver29copper
Big Voodoo MaskLeatherworkinggrey 235·7/day ·1gold85silver15copper/day26silver45copper
Mystic Heavy Armor KitLeatherworkinggrey 175·68/day ·1gold54silver36copper/day2silver27copper
Murloc Scale BreastplateLeatherworkinggrey 130·3/day ·1gold45silver65copper/day48silver55copper
Barbaric LeggingsLeatherworkinggrey 185·18/day ·1gold43silver82copper/day7silver99copper
Dark Leather TunicLeatherworkinggrey 125·27/day ·1gold33silver65copper/day4silver95copper
Toughened Leather GlovesLeatherworkinggrey 160·10/day ·1gold33silver20copper/day13silver32copper
Fine Leather PantsLeatherworkinggrey 130·18/day ·1gold27silver80copper/day7silver10copper
Swift BootsLeatherworkinggrey 215·3/day ·1gold11silver81copper/day37silver27copper
Cured Medium HideLeatherworkinggrey 105·139/day ·83silver40copper/day60copper
Hillman's Leather BootsLeatherworkinggrey 160·3/day ·74silver88copper/day24silver96copper
Light Leather Reagent BagLeatherworkinggrey 50·42/day ·65silver10copper/day1silver55copper
Wicked Leather GauntletsLeatherworkinggrey 275·11/day ·49silver50copper/day4silver50copper
Blue Suede ShoesLeatherworkinggrey 275·5/day ·46silver30copper/day9silver26copper
Nightscape TunicLeatherworkinggrey 220·3/day ·36silver/day12silver
Cured Light HideLeatherworkinggrey 70·116/day ·23silver20copper/day20copper
Fine Leather BeltLeatherworkinggrey 115·89/day ·20silver47copper/day23copper
Fine Leather BootsLeatherworkinggrey 125·14/day ·20silver30copper/day1silver45copper
Handstitched Leather VestLeatherworkinggrey 70·26/day ·15silver60copper/day60copper
Raptor Hide BeltLeatherworkinggrey 180·3/day ·11silver16copper/day3silver72copper
Nightscape HeadbandLeatherworkinggrey 220·9/day ·9silver/day1silver
Barbaric HarnessLeatherworkinggrey 205·13/day ·8silver58copper/day66copper
Fine Leather GlovesLeatherworkinggrey 110·3/day ·4silver5copper/day1silver35copper
Handstitched Leather PantsLeatherworkinggrey 75·18/day ·3silver60copper/day20copper
Embossed Leather BootsLeatherworkinggrey 110·31/day ·93copper/day3copper
Handstitched Leather BootsLeatherworkinggrey 70·3/day ·15copper/day5copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).