Crafting profit

US · RP II · Horde · prices

Name
Sells at least
Sniper ScopeEngineeringgrey 280·17/day ·61gold54silver34copper/day3gold62silver2copper
Iron StrutEngineeringgrey 180·262/day ·19gold88silver58copper/day7silver59copper
9-60 Battery PackEngineeringgrey 145·14/day ·18gold72silver36copper/day1gold33silver74copper
GyrochronatomEngineeringgrey 210·125/day ·13gold93silver75copper/day11silver15copper
Goblin Sapper ChargeEngineeringgrey 245·17/day ·13gold26silver/day78silver
Salt ShakerEngineeringgrey 290·7/day ·12gold87silver16copper/day1gold83silver88copper
Crafted Solid Shot×200Engineeringgrey 145·5,574/day ·12gold74silver21copper/day45silver72copper
Gnomish Universal RemoteEngineeringgrey 175·6/day ·8gold64silver12copper/day1gold44silver2copper
Unstable TriggerEngineeringgrey 240·13/day ·8gold4silver96copper/day61silver92copper
SandpaperEngineeringgrey 155·38/day ·7gold91silver54copper/day20silver83copper
Goblin Land MineEngineeringgrey 235·11/day ·6gold67silver59copper/day60silver69copper
Deadly ScopeEngineeringgrey 250·7/day ·4gold91silver75copper/day70silver25copper
Mithril TubeEngineeringgrey 235·78/day ·3gold90silver/day5silver
Aquadynamic Fish Attractor×3Engineeringgrey 170·249/day ·3gold87silver61copper/day4silver67copper
Goblin Jumper CablesEngineeringgrey 200·4/day ·3gold69silver32copper/day92silver33copper
Accurate ScopeEngineeringgrey 220·11/day ·3gold66silver41copper/day33silver31copper
Solid Blasting PowderEngineeringgrey 195·140/day ·3gold26silver20copper/day2silver33copper
Flash BombEngineeringgrey 225·4/day ·2gold97silver80copper/day74silver45copper
EZ-Thro Copper Bomb XLEngineeringgrey 180·19/day ·2gold95silver7copper/day15silver53copper
Minor RecombobulatorEngineeringgrey 190·5/day ·2gold94silver/day58silver80copper
Crafted Heavy Shot×200Engineeringgrey 95·7,243/day ·2gold52silver78copper/day6silver98copper
Ornate SpyglassEngineeringgrey 185·10/day ·2gold21silver70copper/day22silver17copper
Gyromatic Micro-AdjustorEngineeringgrey 215·16/day ·2gold/day12silver50copper
Heavy Blasting PowderEngineeringgrey 145·218/day ·1gold85silver30copper/day85copper
Rough Blasting PowderEngineeringgrey 40·1,925/day ·1gold34silver75copper/day7copper
Bronze FrameworkEngineeringgrey 195·94/day ·1gold24silver8copper/day1silver32copper
EZ-Thro WrapEngineeringgrey 105·14/day ·1gold11silver86copper/day7silver99copper
Shadow GogglesEngineeringgrey 170·17/day ·98silver26copper/day5silver78copper
Gold Power Core×3Engineeringgrey 190·87/day ·98silver2copper/day3silver38copper
Big Iron Bomb×2Engineeringgrey 230·101/day ·96silver45copper/day1silver91copper
Hi-Impact Mithril Slugs×200Engineeringgrey 250·1,419/day ·63silver35copper/day8silver93copper
Rough Dynamite×2Engineeringgrey 60·68/day ·13silver26copper/day39copper
Flying Tiger GogglesEngineeringgrey 160·5/day ·4silver25copper/day85copper
Target DummyEngineeringgrey 145·10/day ·2silver70copper/day27copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).