Crafting profit

US · RP I · Blackwater · prices

Name
Sells at least
Lesser Invisibility PotionAlchemygrey 225·12/day ·9gold30silver/day77silver50copper
Gold BarMininggrey 185·12/day ·9gold24silver/day77silver
Silver BarMininggrey 125·8/day ·1gold1silver20copper/day12silver65copper
Rough Grinding StoneBlacksmithinggrey 85·15/day ·72silver30copper/day4silver82copper
Copper BarMininggrey 70·127/day ·62silver23copper/day49copper
Cured Medium HideLeatherworkinggrey 105·19/day ·62silver13copper/day3silver27copper
Basic Campfire KitCookinggrey 5·7/day ·56silver84copper/day8silver12copper
Bolt of Linen ClothTailoringgrey 50·57/day ·46silver17copper/day81copper
Heavy Linen BandageFirst Aidgrey 100·46/day ·12silver88copper/day28copper
Bronze TubeEngineeringgrey 155·7/day ·8silver12copper/day1silver16copper
Medium LeatherLeatherworkinggrey 85·248/day ·7silver44copper/day3copper
Bronze Bar×2Mininggrey 115·150/day ·3silver/day4copper

Profit per craft after the 15% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).