Crafting profit

US · Normal · Blackwater · prices

Name
Sells at least
Solid Sharpening StoneBlacksmithinggrey 185·127/day ·29gold57silver83copper/day23silver29copper
Heavy WeightstoneBlacksmithinggrey 115·321/day ·9gold8silver43copper/day2silver83copper
Coarse WeightstoneBlacksmithinggrey 55·275/day ·7gold17silver75copper/day2silver61copper
Coarse Grinding StoneBlacksmithinggrey 90·218/day ·5gold62silver44copper/day2silver58copper
Golden RodBlacksmithinggrey 135·6/day ·2gold48silver52copper/day41silver42copper
Heavy Sharpening StoneBlacksmithinggrey 115·176/day ·2gold27silver4copper/day1silver29copper
Green Iron BracersBlacksmithinggrey 190·34/day ·2gold2silver30copper/day5silver95copper
Coarse Sharpening StoneBlacksmithinggrey 55·82/day ·1gold54silver16copper/day1silver88copper
Iron Buckle×2Blacksmithinggrey 130·14/day ·78silver12copper/day11silver16copper
Dense Sharpening StoneBlacksmithinggrey 235·10/day ·64silver90copper/day6silver49copper
Rough WeightstoneBlacksmithinggrey 55·26/day ·20silver2copper/day77copper
Patterned Bronze BracersBlacksmithinggrey 155·10/day ·15silver70copper/day1silver57copper
Rough Sharpening StoneBlacksmithinggrey 55·16/day ·12silver32copper/day77copper

Profit per craft after the 15% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).