Crafting profit

KR · Normal · Alliance · prices

Name
Sells at least
Mithril CasingEngineeringgrey 255·8/day ·24gold52silver/day3gold6silver50copper
Accurate ScopeEngineeringgrey 220·13/day ·7gold76silver62copper/day59silver74copper
Bronze TubeEngineeringgrey 155·82/day ·2gold57silver48copper/day3silver14copper
Standard ScopeEngineeringgrey 160·3/day ·1gold12silver23copper/day37silver41copper
Rough Dynamite×2Engineeringgrey 60·991/day ·1gold9silver1copper/day22copper
Handful of Copper BoltsEngineeringgrey 60·132/day ·73silver92copper/day56copper
Crude ScopeEngineeringgrey 120·12/day ·15silver/day1silver25copper
Heavy Blasting PowderEngineeringgrey 145·6/day ·8silver64copper/day1silver44copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).