Crafting profit

EU · RP II · Alliance · prices

Name
Sells at least
Moonsteel BroadswordBlacksmithinggrey 205·7/day ·7gold12silver88copper/day1gold1silver84copper
Solid Sharpening StoneBlacksmithinggrey 185·391/day ·5gold74silver77copper/day1silver47copper
Coarse Grinding StoneBlacksmithinggrey 90·200/day ·3gold8silver/day1silver54copper
Heavy Grinding StoneBlacksmithinggrey 125·96/day ·2gold55silver36copper/day2silver66copper
Green Iron BootsBlacksmithinggrey 180·8/day ·2gold41silver52copper/day30silver19copper
Heavy Bronze MaceBlacksmithinggrey 165·9/day ·2gold40silver66copper/day26silver74copper
Green Iron HauberkBlacksmithinggrey 205·3/day ·1gold78silver98copper/day59silver66copper
Coarse WeightstoneBlacksmithinggrey 55·230/day ·1gold65silver60copper/day72copper
Deadly Bronze PoniardBlacksmithinggrey 160·7/day ·1gold56silver17copper/day22silver31copper
Bronze AxeBlacksmithinggrey 150·9/day ·1gold10silver70copper/day12silver30copper
Pearl-handled DaggerBlacksmithinggrey 145·8/day ·1gold5silver4copper/day13silver13copper
Big Bronze KnifeBlacksmithinggrey 140·14/day ·1gold3silver32copper/day7silver38copper
Solid Grinding StoneBlacksmithinggrey 185·86/day ·98silver90copper/day1silver15copper
Coarse Sharpening StoneBlacksmithinggrey 55·173/day ·83silver4copper/day48copper
Solid WeightstoneBlacksmithinggrey 185·68/day ·68silver/day1silver
Iron Shield SpikeBlacksmithinggrey 185·7/day ·64silver75copper/day9silver25copper
Silver RodBlacksmithinggrey 85·36/day ·39silver60copper/day1silver10copper
Sharpening WheelBlacksmithinggrey 20·14/day ·22silver12copper/day1silver58copper
Green Iron ShouldersBlacksmithinggrey 185·3/day ·17silver1copper/day5silver67copper
Bronze ShortswordBlacksmithinggrey 155·4/day ·4silver20copper/day1silver5copper
Rough WeightstoneBlacksmithinggrey 55·9/day ·54copper/day6copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).