Crafting profit

EU · RP II · Alliance · prices

Name
Sells at least
4 / 4
Sharpening WheelBlacksmithinggrey 20·7/day ·10silver8copper/day1silver44copper
Linen BootsTailoringgrey 100·4/day ·9silver88copper/day2silver47copper
Minor Arcane ElixirAlchemygrey 15·95/day ·9silver50copper/day10copper
Bronze ShortswordBlacksmithinggrey 155·5/day ·9silver35copper/day1silver87copper
Handstitched Leather VestLeatherworkinggrey 70·31/day ·8silver99copper/day29copper
Brown Linen ShirtTailoringgrey 60·4/day ·8silver36copper/day2silver9copper
Blue Linen ShirtTailoringgrey 85·3/day ·7silver62copper/day2silver54copper
Reinforced Linen CapeTailoringgrey 95·8/day ·7silver60copper/day95copper
Fine Leather BootsLeatherworkinggrey 125·3/day ·7silver41copper/day2silver47copper
Undermine Clam Chowder×2Cookinggrey 305·30/day ·7silver35copper/day49copper
Succulent Pork RibsCookinggrey 170·3/day ·6silver27copper/day2silver9copper
Embossed Leather BootsLeatherworkinggrey 110·24/day ·6silver/day25copper
Handstitched Leather PantsLeatherworkinggrey 75·10/day ·5silver30copper/day53copper
Linen BeltTailoringgrey 85·15/day ·4silver35copper/day29copper
Curiously Tasty OmeletCookinggrey 210·127/day ·3silver81copper/day3copper
Slitherskin MackerelCookinggrey 85·54/day ·3silver78copper/day7copper
Soft-soled Linen BootsTailoringgrey 115·4/day ·3silver60copper/day90copper
Crafted Light Shot×200Engineeringgrey 60·1,535/day ·1silver91copper/day25copper
White Linen RobeTailoringgrey 85·4/day ·1silver76copper/day44copper
Breakfast OmeletteCookinggrey 95·5/day ·1silver75copper/day35copper
Red Linen ShirtTailoringgrey 85·8/day ·1silver4copper/day13copper
Rough WeightstoneBlacksmithinggrey 55·10/day ·60copper/day6copper
Woolen CapeTailoringgrey 115·7/day ·56copper/day8copper
Embossed Leather CloakLeatherworkinggrey 100·3/day ·30copper/day10copper
Light Leather BracersLeatherworkinggrey 105·15/day ·30copper/day2copper
175 recipes · 50 per page1234

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).