Crafting profit

TW · Normal · Alliance · prices

Name
Sells at least
Solid Sharpening StoneBlacksmithinggrey 185·381/day ·9gold82silver98copper/day2silver58copper
Truesilver RodBlacksmithinggrey 185·12/day ·5gold68silver80copper/day47silver40copper
Solid WeightstoneBlacksmithinggrey 185·45/day ·4gold15silver35copper/day9silver23copper
Coarse WeightstoneBlacksmithinggrey 55·47/day ·1gold74silver37copper/day3silver71copper
Iron CounterweightBlacksmithinggrey 190·5/day ·1gold64silver70copper/day32silver94copper
Silver RodBlacksmithinggrey 85·25/day ·1gold47silver75copper/day5silver91copper
Golden RodBlacksmithinggrey 135·12/day ·1gold41silver/day11silver75copper
Moonsteel BroadswordBlacksmithinggrey 205·5/day ·44silver40copper/day8silver88copper
Heavy Copper MaulBlacksmithinggrey 120·5/day ·40silver/day8silver
Rough Sharpening StoneBlacksmithinggrey 55·56/day ·26silver32copper/day47copper
Rough Bronze ShouldersBlacksmithinggrey 145·12/day ·18silver60copper/day1silver55copper
Iron Buckle×2Blacksmithinggrey 130·159/day ·15silver90copper/day20copper
Green Iron ShouldersBlacksmithinggrey 185·3/day ·12silver69copper/day4silver23copper
Copper RodBlacksmithinggrey 15·3/day ·24copper/day8copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).