Medium Leather

Item level 20 · Stacks to 20

Buying
Expensive·79copper
39% over its usual 57copper: wait if you can
38% cheaper on the Blackwater Auction House (neutral)
Selling
Post at 79copper
A stack of 20 sells in under an hour: no need to undercut
Prices fell 17% this week: sell sooner rather than later
Craft
Buying is cheaper
Materials 1silver8copper vs buying at 79copper

2,751 listed in 148 auctions≈ 8,490 sold per day↑ up 1.3% in 24 hupdated

Price history

7-day low50copper
7-day high89copper
vs 30 days↑ 15.3%
This week↓ Falling 17%

Selling it?

From the latest snapshot. Listings change between hourly updates.

Competition599units within 5% of the lowest · 332 at the lowest
Typical price band83copper – 89coppermiddle half of what's listed
Gold traded per day48gold39silver30copperestimated, at market value
Price vs. time to sellI'm selling1stack of 20 (20)
If you can waitPost atCheaper units aheadSells in aboutExtra vs fastest
up to 1 hour79copper332under an hour–
up to 6 hours88copper2,060about 6 hours+11%
up to a day99copper2,628about 7 hours+25%

1,129 are listed at 83copper: price above that and you wait behind all of them.

Cheapest units sell first. Assumes the listings stay as they are and nobody undercuts you.

Prices are above the 7-day market value right now: a good time to sell.

Buying it?

What buying from the cheapest listings costs, from the latest snapshot

Total15silver80copper
Average / unit79copper
Highest paid79copper

20 units cost 0.0% over the lowest price.

Listing ladder
Unit priceQtyRunningOver lowest
79copper332332+0.0%
80copper48380+1.3%
82copper219599+3.8%
83copper1,1291,728+5.1%
85copper3322,060+7.6%
89copper952,155+12.7%
90copper4272,582+13.9%
99copper462,628+25.3%
1silver1232,751+26.6%

Across Korea

For players with characters on several rulesets · ★ cheapest

Crafting

Live prices on this house · sales after the 5% AH cut

Craft
Buying is 29copper cheaper
Materials 1silver8copper vs buying at 79copper
Leatherworking758085Trainer
Best use
Mechanical Dragonling·52silver7coppereach+51silver32copper per craft
Two steps: Bronze Framework Mechanical Dragonling · vs 75copper selling it raw
~5 sell/dayEngineering145170195TrainerthenEngineering200220230240Schematic38silver

Made from (1)

Used in (90)

Ranked by value per Medium Leather
  • Engineering145170195Trainer~92 sell/day
    52silver7copperin 2 steps+51silver32copper per craft

    also 2× Bronze Bar, 1× Wool Cloth

    Sold as is: 1silver98copper. Crafted on into Mechanical Dragonling: 52silver7copper (Engineering)~5 sell/day

  • Leatherworking125130135Trainer~5,892 sell/day
    28silver82copperin 2 steps+1gold40silver35copper per craft

    Sold as is: 35copper. Crafted on into Earthen Silk Slippers: 28silver82copper (Tailoring)~9 sell/day

  • Blacksmithing110125140Trainer~37 sell/day
    28silver48copper+27silver73copper per craft

    also 6× Bronze Bar, 4× Weak Flux, 2× Rough Grinding Stone, 1× Tigerseye

  • Engineering175187200Trainerslow seller (~1/day)
    5silver52copper+19silver8copper per craft

    also 2× Moss Agate, 1× Flying Tiger Goggles

  • Engineering120145157170Schematic2silver97copper~34 sell/day
    3silver73copper+11silver92copper per craft

    also 2× Shadowgem

  • Leatherworking9097105Trainer~256 sell/day
    3silver48copperin 2 steps+10silver92copper per craft

    also 1× Coarse Threadvendor

    Sold as is: 45copper. Crafted on into Mystic Medium Armor Kit: 3silver48copper (Leatherworking)~19 sell/day

  • Leatherworking125Trainer~86 sell/day
    2silver85copper+10silver50copper per craft

    also 3× Fine Threadvendor, 2× Simple Woodvendor

  • Leatherworking110135147160Pattern(bind on pickup)~4 sell/day
    1silver38copper+84% vs raw

    also 1× Elemental Earth, 2× Fine Threadvendor

  • Leatherworking75100112125Pattern3silver70copper~18 sell/day
    1silver8copper+44% vs raw

    also 1× Fine Threadvendor, 1× Gray Dye

  • Tailoring125142160Trainer~17 sell/day
    1silver3copper+37% vs raw

    also 2× Bolt of Silk Cloth, 4× Spider's Silk, 1× Iridescent Pearl

  • Leatherworking115127140Trainer~23 sell/day
    62copper−17% vs raw

    also 1× Gray Dye, 1× Fine Threadvendor

  • Blacksmithing95125140155Trainer~10 sell/day
    33copper−56% vs raw

    also 5× Bronze Bar, 4× Weak Flux

  • Leatherworking110122135Trainer~3 sell/day
    15copper−80% vs raw

    also 1× Fine Threadvendor, 1× Gray Dye

  • Leatherworking120132145Trainer~12 sell/day
    9copper−88% vs raw

    also 1× Elixir of Minor Agility, 1× Fine Threadvendor

  • Leatherworking130142155Trainer~22 sell/day
    7copper−91% vs raw

    also 1× Cured Medium Hide, 1× Fine Threadvendor

  • Leatherworking100112125Trainer~7 sell/day
    loses money

    also 2× Fine Threadvendor, 1× Gray Dye

  • Blacksmithing140155170Trainerslow seller (~1/day)
    loses money

    also 14× Bronze Bar, 1× Strong Fluxvendor

  • Leatherworking125137150Trainer~6 sell/day
    loses money

    also 4× Long Tail Feather, 2× Fine Threadvendor

  • Leatherworking135147160Trainer~35 sell/day
    loses money

    also 2× Cured Medium Hide, 2× Elixir of Lesser Defense, 2× Spider's Silk, 2× Fine Threadvendor

  • Engineering130142155Trainer~178 sell/day
    loses money

    also 2× Copper Tube, 4× Handful of Copper Bolts, 1× Wooden Stock

  • Blacksmithing155170185Trainer~18 sell/day
    loses money

    also 8× Bronze Bar, 1× Strong Fluxvendor

69 more without enough market data to value