Heavy Leather

Item level 30 · Stacks to 20

Buying
Normal price·2silver30copper
Around its usual 2silver42copper
46silver per stack of 20
Selling
Post at 2silver29copper
A stack of 20 sells in a few minutes
Prices fell 38% this week: sell sooner rather than later
Craft
Buying is cheaper
Materials 2silver50copper vs buying at 2silver30copper

533 listed in 31 auctions≈ 2,196 sold per day↓ down 52.1% in 24 hupdated

Price history

7-day low2silver
7-day high4silver80copper
vs 30 days↓ 29.8%
This week↓ Falling 38%

Selling it?

From the latest snapshot. Listings change between hourly updates.

Competition371units within 5% of the lowest · 285 at the lowest
Typical price band2silver30copper – 2silver48coppermiddle half of what's listed
Gold traded per day53gold14silver32copperestimated, at market value
Price vs. time to sellI'm selling1stack of 20 (20)
If you can waitPost atCheaper units aheadSells in aboutExtra vs fastest
up to 1 hour2silver29copper0a few minutes–
up to 6 hours4silver49copper446about 5 hours+96%

Cheapest units sell first. Assumes the listings stay as they are and nobody undercuts you.

Buying it?

What buying from the cheapest listings costs, from the latest snapshot

Total46silver
Average / unit2silver30copper
Highest paid2silver30copper

20 units cost 0.0% over the lowest price.

Listing ladder
Unit priceQtyRunningOver lowest
2silver30copper285285+0.0%
2silver40copper86371+4.3%
2silver48copper50421+7.8%
2silver50copper25446+8.7%
4silver50copper87533+95.7%

Across Korea

For players with characters on several rulesets · ★ cheapest

Crafting

Live prices on this house · sales after the 5% AH cut

Craft
Buying is 20copper cheaper
Materials 2silver50copper vs buying at 2silver30copper
Leatherworking125130135Trainer
Best use
Silk Reagent Bag·1gold4silver48coppereach+2gold4silver60copper per craft
Uses 2 per craft · vs 2silver18copper selling it raw
~3 sell/dayTailoring125135137140Pattern(bind on pickup)

Made from (1)

Used in (104)

Ranked by value per Heavy Leather
  • Tailoring125135137140Pattern(bind on pickup)~3 sell/day
    1gold4silver48copper+2gold4silver60copper per craft

    also 3× Bolt of Silk Cloth, 3× Fine Threadvendor, 3× Cerulean Dye

  • Tailoring140160175190Pattern(not on AH)~123 sell/day
    14silver96copper+38silver34copper per craft

    also 4× Bolt of Silk Cloth, 3× Fine Threadvendor, 1× Green Dyevendor

  • Leatherworking145155165Trainer~12 sell/day
    3silver90copper+79% vs raw

    also 2× Fine Threadvendor

  • Leatherworking145155165Trainer~14 sell/day
    3silver89copper+78% vs raw

    also 2× Fine Threadvendor

  • Leatherworking145155165Trainer~54 sell/day
    2silver64copper+21% vs raw

    also 2× Fine Threadvendor

  • Leatherworking145155165Trainer~62 sell/day
    2silver8copper−5% vs raw

    also 1× Fine Threadvendor

  • Leatherworking175177180Trainer~501 sell/day
    1silver56copperin 2 steps−28% vs raw

    Sold as is: 60copper. Crafted on into Nightscape Headband: 1silver56copper (Leatherworking)~12 sell/day

  • Leatherworking170180190Trainer~14 sell/day
    81copper−63% vs raw

    also 1× Cured Heavy Hide, 2× Fine Threadvendor

  • Tailoring145160175Trainer~82 sell/day
    loses money

    also 3× Bolt of Silk Cloth, 3× Fine Threadvendor

95 more without enough market data to value