Level a profession

Cheapest path with US · RP II · Blackwater prices ·

Profession
→
Materials45gold68silver82copper
Sell back17gold71silver44copper
Net cost27gold97silver38copper

Steps

1–45Craft ~50× Linen Bandagecosts 24silver50copperafter selling for 5silver
recipe →each: 1× Linen Cloth
45–65Craft ~23× Heavy Linen Bandagecosts 22silver54copperafter selling for 4silver60copper
recipe →each: 2× Linen Cloth
65–135Craft ~122× Anti-Venomcosts 1gold23silver22copperafter selling for 1gold2silver48copper
recipe →each: 1× Small Venom Sac
135–160Craft ~48× Heavy Wool Bandagecosts 1gold62silver72copperafter selling for 27silver36copper
recipe →each: 2× Wool Cloth
160–180Craft ~31× Silk Bandagecosts 2gold41silver80copperafter selling for 62silver
recipe →each: 1× Silk Cloth
180–210Craft ~42× Heavy Silk Bandagecosts 6gold55silver20copperafter selling for 1gold68silver
recipe →each: 2× Silk Clothneeds Manual: Heavy Silk Bandage (not on the AH right now: from a vendor or drop)
210–255Craft ~82× Mageweave Bandagecosts 1gold64silverafter selling for 3gold28silver
recipe →each: 1× Mageweave Clothneeds Manual: Mageweave Bandage (not on the AH right now: from a vendor or drop)
255–298Craft ~174× Heavy Mageweave Bandagecosts 10gold44silverafter selling for 10gold44silver
recipe →each: 2× Mageweave Cloth
298–300Craft ~3× Major Healing Potioncosts 3gold59silver40copperafter selling for 30silver
recipe →each: 1× Crystal Vial (vendor), 3× Soothing Spices (vendor), 1× Golden Sansamneeds Manual: Major Healing Potion (not on the AH right now: from a vendor or drop)

Shopping list

430× Mageweave Cloth25gold80silver
115× Silk Cloth11gold27silver
3× Golden Sansam3gold
122× Small Venom Sac2gold25silver70copper
96× Wool Cloth1gold90silver8copper
3× Crystal Vialvendor75silver
96× Linen Cloth56silver64copper
9× Soothing Spicesvendor14silver40copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.