Level a profession

Cheapest path with US · RP II · Blackwater prices ·

Profession
→
Materials216gold18silver45copper
Sell back0copper
Net cost216gold18silver45copper

Steps

1–25Craft ~31× Enchant Bracer - Inferior Staminacosts 31silver
recipe →each: 1× Mote of Magic
25–55Craft ~30× Enchant Chest - Minor Intellectcosts 4gold50silver
recipe →each: 1× Lesser Magic Essenceneeds Formula: Enchant Chest - Minor Intellect (not on the AH right now: from a vendor or drop)
55–90Craft ~43× Enchant Chest - Inferior Staminacosts 2gold21silver45copper
recipe →each: 1× Strange Dust
90–101Craft ~11× Enchant Bracer - Minor Staminacosts 1gold13silver30copper
recipe →each: 2× Strange Dust
101–130Craft ~37× Enchant Cloak - Minor Protectioncosts 3gold81silver10copper
recipe →each: 2× Strange Dust
130–166Craft ~41× Enchant Boots - Minor Staminacosts 8gold44silver60copper
recipe →each: 4× Strange Dustneeds Formula: Enchant Boots - Minor Stamina (not on the AH right now: from a vendor or drop)
166–176Craft ~10× Enchant Shield - Lesser Staminacosts 3gold30silver
recipe →each: 1× Lesser Mystic Essence
176–185Craft ~9× Enchant Bracer - Spiritcosts 2gold97silver
recipe →each: 1× Lesser Mystic Essence
185–210Craft ~27× Enchant Bracer - Strengthcosts 3gold78silver
recipe →each: 1× Vision Dust
210–215Craft ~5× Enchant Cloak - Greater Defensecosts 70silver
recipe →each: 1× Vision Dust
215–265Craft ~95× Enchant Gloves - Agilitycosts 13gold30silver
recipe →each: 1× Vision Dust
265–276Craft ~50× Enchant Chest - Superior Staminacosts 21gold
recipe →each: 3× Vision Dust
276–300Craft ~48× Enchant Gloves - Minor Hastecosts 150gold72silver
recipe →each: 1× Large Radiant Shard, 1× Wildvine

Shopping list

48× Large Radiant Shard143gold52silver
277× Vision Dust38gold78silver
303× Strange Dust15gold60silver45copper
48× Wildvine7gold20silver
19× Lesser Mystic Essence6gold27silver
30× Lesser Magic Essence4gold50silver
31× Mote of Magic31silver

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.