Crafting profit

US · RP I · Alliance · prices

Name
Sells at least
Salt ShakerEngineeringgrey 290·4/day ·37gold16silver24copper/day9gold29silver6copper
Crafted Solid Shot×200Engineeringgrey 145·21,058/day ·23gold87silver97copper/day22silver68copper
Advanced Target DummyEngineeringgrey 225·33/day ·17gold79silver36copper/day53silver92copper
Accurate ScopeEngineeringgrey 220·56/day ·13gold87silver12copper/day24silver77copper
Gnomish Universal RemoteEngineeringgrey 175·20/day ·9gold50silver20copper/day47silver51copper
Hoof-Shaped Foot PedalEngineeringgrey 160·27/day ·9gold28silver80copper/day34silver40copper
9-60 Battery PackEngineeringgrey 145·15/day ·8gold23silver35copper/day54silver89copper
SandpaperEngineeringgrey 155·18/day ·7gold16silver22copper/day39silver79copper
Rough Dynamite×2Engineeringgrey 60·2,457/day ·7gold12silver53copper/day58copper
Green Firework×3Engineeringgrey 175·535/day ·6gold40silver21copper/day3silver59copper
Deadly ScopeEngineeringgrey 250·8/day ·5gold80silver80copper/day72silver60copper
Iron StrutEngineeringgrey 180·89/day ·5gold60silver70copper/day6silver30copper
Bronze TubeEngineeringgrey 155·167/day ·5gold32silver73copper/day3silver19copper
Crafted Heavy Shot×200Engineeringgrey 95·41,182/day ·4gold57silver12copper/day2silver22copper
Mithril CasingEngineeringgrey 255·22/day ·3gold84silver56copper/day17silver48copper
Minor RecombobulatorEngineeringgrey 190·8/day ·2gold75silver92copper/day34silver49copper
Crafted Light Shot×200Engineeringgrey 60·41,982/day ·2gold37silver19copper/day1silver13copper
Solid Blasting PowderEngineeringgrey 195·76/day ·1gold99silver88copper/day2silver63copper
Whirring Bronze GizmoEngineeringgrey 175·345/day ·1gold96silver65copper/day57copper
Unstable TriggerEngineeringgrey 240·8/day ·1gold67silver36copper/day20silver92copper
EZ-Thro Copper Bomb XLEngineeringgrey 180·19/day ·1gold66silver82copper/day8silver78copper
Gold Power Core×3Engineeringgrey 190·87/day ·1gold27silver60copper/day4silver40copper
Shadow GogglesEngineeringgrey 170·14/day ·1gold18silver16copper/day8silver44copper
GyrochronatomEngineeringgrey 210·42/day ·84silver/day2silver
Rough Blasting PowderEngineeringgrey 40·1,014/day ·70silver98copper/day7copper
Mithril Frag Bomb×3Engineeringgrey 255·24/day ·64silver8copper/day8silver1copper
Mithril TubeEngineeringgrey 235·8/day ·63silver84copper/day7silver98copper
Bronze FrameworkEngineeringgrey 195·61/day ·62silver22copper/day1silver2copper
Heavy Blasting PowderEngineeringgrey 145·109/day ·52silver32copper/day48copper
Hi-Impact Mithril Slugs×200Engineeringgrey 250·9,641/day ·51silver9copper/day1silver6copper
Deadly BlunderbussEngineeringgrey 155·24/day ·49silver44copper/day2silver6copper
Aquadynamic Fish Attractor×3Engineeringgrey 170·81/day ·41silver85copper/day1silver55copper
Flying Tiger GogglesEngineeringgrey 160·16/day ·12silver16copper/day76copper
Mechanical Squirrel BoxEngineeringgrey 135·16/day ·3silver20copper/day20copper
Handful of Copper BoltsEngineeringgrey 60·134/day ·2silver68copper/day2copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).