Crafting profit

US · PvP · Blackwater · prices

Name
Sells at least
Poached Sunscale SalmonCookinggrey 330·240/day ·69gold62silver40copper/day29silver1copper
Lean Wolf SteakCookinggrey 205·91/day ·35gold87silver22copper/day39silver42copper
Barbecued Buzzard WingCookinggrey 255·208/day ·21gold86silver8copper/day10silver51copper
Spotted YellowtailCookinggrey 305·856/day ·14gold72silver32copper/day1silver72copper
Jungle Stew×2Cookinggrey 255·466/day ·10gold95silver10copper/day4silver70copper
Briny Seafood StewCookinggrey 240·166/day ·10gold34silver18copper/day6silver23copper
Longjaw Mud SnapperCookinggrey 130·1,598/day ·8gold14silver98copper/day51copper
Cooked Glossy MightfishCookinggrey 305·94/day ·8gold8silver40copper/day8silver60copper
Sagefish DelightCookinggrey 255·228/day ·6gold27silver/day2silver75copper
Rainbow Fin AlbacoreCookinggrey 130·699/day ·4gold68silver33copper/day67copper
Mithril Head TroutCookinggrey 255·340/day ·4gold48silver80copper/day1silver32copper
Tender Wolf SteakCookinggrey 305·77/day ·4gold43silver52copper/day5silver76copper
Bear BrisketCookinggrey 220·158/day ·3gold20copper/day1silver90copper
Basic Campfire KitCookinggrey 5·245/day ·2gold69silver50copper/day1silver10copper
Curiously Tasty OmeletCookinggrey 210·92/day ·2gold65silver88copper/day2silver89copper
Calcified SmoothieCookinggrey 195·34/day ·2gold50silver58copper/day7silver37copper
Rockscale CodCookinggrey 230·309/day ·2gold25silver57copper/day73copper
Savory Deviate DelightCookinggrey 165·564/day ·1gold41silver/day25copper
Seasoned Wolf Kabob×3Cookinggrey 180·65/day ·1gold2silver91copper/day4silver75copper
Spiced Chili CrabCookinggrey 305·80/day ·52silver/day65copper
Goblin Deviled ClamsCookinggrey 205·86/day ·40silver42copper/day47copper
Undermine Clam Chowder×2Cookinggrey 305·9/day ·29silver97copper/day6silver66copper
Twice-Spiced Raptor SliceCookinggrey 150·30/day ·27silver90copper/day93copper
Roast RaptorCookinggrey 255·58/day ·21silver46copper/day37copper
Slitherskin MackerelCookinggrey 85·120/day ·6silver/day5copper

Profit per craft after the 15% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).