Rough Grinding Stone

Item level 10 · Stacks to 20

Buying
Normal price·6copper
Around its usual 6copper
1silver20copper per stack of 20
Selling
Vendor it · 5copper
The auction house nets about 4copper after the 5% cut, and you'd pay a deposit
A vendor pays the same, instantly and with no risk
Craft
Buying is cheaper
Materials 12copper vs buying at 6copper

839 listed in 41 auctions≈ 4,130 sold per day↑ up 20.0% in 24 hupdated

Price history

7-day low5copper
7-day high15copper
vs 30 days↓ 58.7%
This week↓ Falling 62%

Selling it?

From the latest snapshot. Listings change between hourly updates.

Competition200units within 5% of the lowest · 200 at the lowest
Typical price band7copper – 13coppermiddle half of what's listed
Gold traded per day2gold47silver80copperestimated, at market value
Price vs. time to sellI'm selling1stack of 20 (20)
If you can waitPost atCheaper units aheadSells in aboutExtra vs fastest
up to 1 hour5copper0a few minutes–
up to 6 hours5gold5copper838about 5 hours+1000000%

290 are listed at 7copper: price above that and you wait behind all of them.

Cheapest units sell first. Assumes the listings stay as they are and nobody undercuts you.

Buying it?

What buying from the cheapest listings costs, from the latest snapshot

Total1silver20copper
Average / unit6copper
Highest paid6copper

20 units cost 0.0% over the lowest price.

Listing ladder
Unit priceQtyRunningOver lowest
6copper200200+0.0%
7copper290490+16.7%
8copper90580+33.3%
9copper19599+50.0%
13copper40639+116.7%
15copper105744+150.0%
19copper20764+216.7%
25copper72836+316.7%
2silver5copper2838+3316.7%
5gold6copper1839+833333.3%

Across Americas

For players with characters on several rulesets · ★ cheapest

Crafting

Live prices on this house · sales after the 5% AH cut

Craft
Buying is 6copper cheaper
Materials 12copper vs buying at 6copper
Blacksmithing456585Trainer
Best use
Big Bronze Knife·1silver77coppereach+3silver44copper per craft
Uses 2 per craft · vs 5copper selling it raw
~104 sell/dayBlacksmithing110125140Trainer

Made from (1)

Used in (31)

Ranked by value per Rough Grinding Stone
  • Blacksmithing110125140Trainer~104 sell/day
    1silver77copper+3silver44copper per craft

    also 6× Bronze Bar, 4× Weak Fluxvendor, 1× Tigerseye, 1× Medium Leather

  • Blacksmithing7090110Trainer~4 sell/day
    1silver25copper+2silver40copper per craft

    also 12× Copper Bar, 2× Weak Fluxvendor, 2× Malachite, 2× Light Leather

  • Blacksmithing808285Trainer~220 sell/day
    13copper+160% vs raw

    also 1× Silver Bar

  • Blacksmithing7595115Trainer~12 sell/day
    loses money

    also 8× Copper Bar, 3× Coarse Threadvendor

  • Blacksmithing100115130Trainer~76 sell/day
    loses money

    also 6× Bronze Bar

  • Blacksmithing6585105Trainer~14 sell/day
    loses money

    also 6× Copper Bar, 1× Weak Fluxvendor, 1× Light Leather

  • Blacksmithing758595Trainer~231 sell/day
    loses money

    also 1× Silver Bar

  • Blacksmithing307090110Plans1silver~20 sell/day
    loses money

    also 8× Copper Bar, 1× Malachite

  • Blacksmithing90102115Trainer~69 sell/day
    loses money

    also 10× Copper Bar

  • Blacksmithing100115135155Plans30silver~34 sell/day
    loses money

    also 16× Copper Bar, 2× Tigerseye

  • Blacksmithing5595115135Plans1silver74copper~7 sell/day
    loses money

    also 12× Copper Bar, 1× Shadowgem

  • Blacksmithing85105125Trainer~21 sell/day
    loses money

    also 10× Copper Bar, 2× Weak Fluxvendor, 2× Silver Bar, 2× Light Leather

  • Blacksmithing7595115Trainer~70 sell/day
    loses money

    also 8× Copper Bar

  • Blacksmithing6585105Trainer~25 sell/day
    loses money

    also 10× Copper Bar, 2× Weak Fluxvendor, 1× Light Leather

17 more without enough market data to value