Crafting profit

US · PvP · Alliance · prices

Name
Sells at least
Delicate Arcanite ConverterEngineeringgrey 325·16/day ·296gold92silver32copper/day18gold55silver77copper
Truesilver TransformerEngineeringgrey 280·62/day ·104gold64silver98copper/day1gold68silver79copper
Lifelike Mechanical ToadEngineeringgrey 305·228/day ·100gold8copper/day43silver86copper
Accurate ScopeEngineeringgrey 220·148/day ·35gold10silver56copper/day23silver72copper
Crafted Heavy Shot×200Engineeringgrey 95·287,289/day ·25gold99silver96copper/day1silver81copper
Iron StrutEngineeringgrey 180·548/day ·18gold35silver80copper/day3silver35copper
Crafted Solid Shot×200Engineeringgrey 145·176,423/day ·16gold84silver83copper/day1silver91copper
Green Firework×3Engineeringgrey 175·342/day ·13gold63silver44copper/day11silver96copper
Minor RecombobulatorEngineeringgrey 190·57/day ·13gold58silver31copper/day23silver83copper
Bronze FrameworkEngineeringgrey 195·745/day ·11gold99silver45copper/day1silver61copper
Dense Blasting PowderEngineeringgrey 260·111/day ·11gold78silver82copper/day10silver62copper
Green LensEngineeringgrey 285·21/day ·10gold27silver95copper/day48silver95copper
Gold Power Core×3Engineeringgrey 190·1,145/day ·10gold22silver86copper/day2silver68copper
9-60 Battery PackEngineeringgrey 145·20/day ·10gold21silver40copper/day51silver7copper
Recipe: Goblin Rocket FuelEngineeringgrey 205·13/day ·9gold81silver50copper/day75silver50copper
Craftsman's MonocleEngineeringgrey 225·13/day ·8gold60silver21copper/day66silver17copper
Deadly ScopeEngineeringgrey 250·16/day ·7gold94silver88copper/day49silver68copper
Rough Dynamite×2Engineeringgrey 60·6,752/day ·7gold42silver72copper/day22copper
Sniper ScopeEngineeringgrey 280·14/day ·6gold13silver48copper/day43silver82copper
Unstable TriggerEngineeringgrey 240·376/day ·5gold60silver24copper/day1silver49copper
Heavy Blasting PowderEngineeringgrey 145·1,804/day ·5gold23silver16copper/day29copper
Solid Dynamite×2Engineeringgrey 195·159/day ·5gold12silver77copper/day6silver45copper
Gnomish Universal RemoteEngineeringgrey 175·35/day ·5gold11silver70copper/day14silver62copper
GyrochronatomEngineeringgrey 210·482/day ·4gold91silver64copper/day1silver2copper
Mechanical Repair KitEngineeringgrey 240·136/day ·4gold61silver4copper/day3silver39copper
Rough Blasting PowderEngineeringgrey 40·7,173/day ·4gold30silver38copper/day6copper
Flame DeflectorEngineeringgrey 175·22/day ·4gold18silver/day19silver
Aquadynamic Fish Attractor×3Engineeringgrey 170·484/day ·4gold11silver40copper/day2silver55copper
Shadow GogglesEngineeringgrey 170·60/day ·3gold90silver/day6silver50copper
The Big One×2Engineeringgrey 275·3/day ·3gold81silver63copper/day2gold54silver42copper
Large Seaforium ChargeEngineeringgrey 240·54/day ·3gold79silver8copper/day7silver2copper
Flash BombEngineeringgrey 225·17/day ·3gold64silver99copper/day21silver47copper
Catseye Ultra GogglesEngineeringgrey 260·13/day ·3gold20silver97copper/day24silver69copper
Ice DeflectorEngineeringgrey 195·9/day ·2gold71silver35copper/day30silver15copper
Repair BotEngineeringgrey 140·10/day ·2gold46silver80copper/day24silver68copper
Plans: Inlaid Mithril CylinderEngineeringgrey 205·10/day ·2gold32silver50copper/day23silver25copper
SAF-T DynamiteEngineeringgrey 35·261/day ·1gold95silver75copper/day75copper
Hi-Impact Mithril Slugs×200Engineeringgrey 250·37,532/day ·1gold91silver41copper/day1silver2copper
Thorium Shells×200Engineeringgrey 325·285/day ·1gold91silver6copper/day1gold34silver8copper
Mechanical DragonlingEngineeringgrey 240·6/day ·1gold52silver10copper/day25silver35copper
Moonsight RifleEngineeringgrey 195·7/day ·1gold21silver10copper/day17silver30copper
EZ-Thro WrapEngineeringgrey 105·89/day ·87silver22copper/day98copper
Gnomish Shrink RayEngineeringgrey 245·7/day ·63silver77copper/day9silver11copper
Discombobulator RayEngineeringgrey 200·3/day ·53silver34copper/day17silver78copper
Crafted Light Shot×200Engineeringgrey 60·24,240/day ·50silver90copper/day42copper
Gnomish Net-o-Matic ProjectorEngineeringgrey 250·3/day ·43silver8copper/day14silver36copper
Mechanical Squirrel BoxEngineeringgrey 135·14/day ·1silver12copper/day8copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).