Level a profession

Cheapest path with KR · Normal · Alliance prices ·

Profession
→
Materials152gold40silver53copper
Sell back41gold84silver94copper
Net cost110gold55silver59copper

Steps

1–30Craft ~29× Rough Dynamiteearns 7silver83copperafter selling for 41silver18copper
recipe →each: 1× Rough Blasting Powder, 1× Linen Cloth
30–55Craft ~31× Handful of Copper Boltsearns 19silver22copperafter selling for 29silver45copper
recipe →each: 1× Copper Bar
55–65Craft ~10× Arclight Spannercosts 5silver40copperafter selling for 14silver40copper
recipe →each: 6× Copper Bar
65–103Craft ~58× Copper Tubecosts 26silver68copperafter selling for 69silver60copper
recipe →each: 2× Copper Bar, 1× Weak Flux (vendor)
103–107Craft ~5× Large Copper Bombcosts 9silver35copperafter selling for 8silver75copper
recipe →each: 3× Copper Bar, 4× Coarse Blasting Powder, 1× Silver Contact
107–110Craft ~3× Small Seaforium Chargecosts 5silver79copperafter selling for 4silver50copper
recipe →each: 2× Coarse Blasting Powder, 1× Copper Modulator, 1× Light Leather, 1× Refreshing Spring Water (vendor)buy Schematic: Small Seaforium Charge first: 23silver
110–128Craft ~19× Heavy Blasting Powderearns 1silver9copperafter selling for 57silver90copper
recipe →each: 1× Heavy Stone
128–130Craft ~2× Flying Tiger Gogglescosts 3silver44copperafter selling for 8silver16copper
recipe →each: 6× Light Leather, 2× Tigerseye
130–146Craft ~16× Bronze Frameworkearns 61silver20copperafter selling for 1gold38silver
recipe →each: 2× Bronze Bar, 1× Medium Leather, 1× Wool Cloth
146–170Craft ~32× Gold Power Coreearns 28silver80copperafter selling for 2gold40silver
recipe →each: 1× Gold Bar
170–195Craft ~191× Bronze Frameworkearns 2gold71silver20copperafter selling for 11gold88silver
recipe →each: 2× Bronze Bar, 1× Medium Leather, 1× Wool Cloth
195–200Craft ~7× Big Iron Bombcosts 1gold42silver17copperafter selling for 1gold5silver
recipe →each: 3× Iron Bar, 3× Heavy Blasting Powder, 1× Silver Contact
200–226Craft ~42× Large Seaforium Chargecosts 7gold16silver10copperafter selling for 3gold78silver
recipe →each: 2× Solid Blasting Powder, 2× Heavy Leather, 1× Refreshing Spring Water (vendor)needs Schematic: Large Seaforium Charge (not on the AH right now: from a vendor or drop)
226–230Craft ~8× Hi-Impact Mithril Slugscosts 2gold28silverafter selling for 32silver
recipe →each: 1× Mithril Bar, 1× Solid Blasting Powder
230–285Craft ~187× Mithril Gyro-Shotcosts 102gold85silverafter selling for 18gold70silver
recipe →each: 2× Mithril Bar, 2× Solid Blasting Powder

Skill 285–300: no recipe we can price here (its reagents aren't on this auction house right now, or it needs a pattern you can't buy).

Shopping list

382× Mithril Bar85gold95silver
466× Solid Blasting Powder46gold60silver
414× Bronze Bar7gold45silver20copper
84× Heavy Leather2gold43silver60copper
32× Gold Bar2gold11silver20copper
207× Wool Cloth1gold44silver90copper
21× Iron Bar1gold42silver80copper
207× Medium Leather1gold3silver50copper
21× Heavy Blasting Powder98silver28copper
222× Copper Bar73silver26copper
58× Weak Fluxvendor58silver
19× Heavy Stone56silver81copper
29× Rough Blasting Powder28silver13copper
26× Coarse Blasting Powder11silver44copper
45× Refreshing Spring Watervendor11silver25copper
12× Silver Contact10silver44copper
4× Tigerseye8silver60copper
3× Copper Modulator6silver15copper
29× Linen Cloth5silver22copper
15× Light Leather3silver75copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.