Medium Leather

Item level 20 · Stacks to 20

Buying
Good price·50copper
14% under its usual 58copper
10silver per stack of 20
Selling
Vendor it · 50copper
The auction house nets about 46copper after the 5% cut, and you'd pay a deposit
A vendor pays the same, instantly and with no risk
Craft
Buying is cheaper
Materials 72copper vs buying at 50copper

1,394 listed in 84 auctions≈ 1,647 sold per day↓ down 43.8% in 24 hupdated

Price history

7-day low40copper
7-day high90copper
vs 30 days↓ 36.7%
This week↓ Falling 14%

Selling it?

From the latest snapshot. Listings change between hourly updates.

Competition329units within 5% of the lowest · 329 at the lowest
Typical price band56copper – 79coppermiddle half of what's listed
Gold traded per day9gold55silver26copperestimated, at market value
Price vs. time to sellI'm selling1stack of 20 (20)
If you can waitPost atCheaper units aheadSells in aboutExtra vs fastest
up to 1 hour49copper0under an hour–
up to 6 hours56copper349about 5 hours+14%
up to a day84copper1,381about 20 hours+71%

Cheapest units sell first. Assumes the listings stay as they are and nobody undercuts you.

A vendor pays 50copper, about as much as you'd get here after the 5% cut. Vendoring is simpler.

Buying it?

What buying from the cheapest listings costs, from the latest snapshot

Total10silver
Average / unit50copper
Highest paid50copper

20 units cost 0.0% over the lowest price.

Listing ladder
Unit priceQtyRunningOver lowest
50copper329329+0.0%
56copper20349+12.0%
57copper44393+14.0%
58copper242635+16.0%
59copper55690+18.0%
60copper65755+20.0%
77copper59814+54.0%
78copper174988+56.0%
79copper881,076+58.0%
80copper2681,344+60.0%
84copper371,381+68.0%
85copper131,394+70.0%

Across Korea

For players with characters on several rulesets · ★ cheapest

Crafting

Live prices on this house · sales after the 5% AH cut

Craft
Buying is 22copper cheaper
Materials 72copper vs buying at 50copper
Leatherworking758085Trainer
Best use
Silk Reagent Bag·20silver89coppereach+1gold2silver10copper per craft
Two steps: Heavy Leather Silk Reagent Bag · vs 47copper selling it raw
~3 sell/dayLeatherworking125130135TrainerthenTailoring125135137140Pattern(bind on pickup)

Made from (1)

Used in (90)

Ranked by value per Medium Leather
  • Leatherworking125130135Trainer~2,714 sell/day
    20silver89copperin 2 steps+1gold2silver10copper per craft

    Sold as is: 46copper. Crafted on into Silk Reagent Bag: 20silver89copper (Tailoring)~3 sell/day

  • Leatherworking75100112125Pattern10silver~4 sell/day
    3silver93copper+20silver76copper per craft

    also 1× Fine Thread, 1× Gray Dye

  • Leatherworking120132145Trainer~4 sell/day
    1silver32copper+181% vs raw

    also 2× Cured Light Hide, 2× Fine Thread

  • Leatherworking9097105Trainer~31 sell/day
    92copper+96% vs raw

    also 1× Coarse Threadvendor

  • Leatherworking115127140Trainer~4 sell/day
    85copper+81% vs raw

    also 1× Gray Dye, 1× Fine Thread

  • Leatherworking110122135Trainer~3 sell/day
    30copper−36% vs raw

    also 1× Fine Thread, 1× Gray Dye

  • Leatherworking100112125Trainer~7 sell/day
    loses money

    also 2× Fine Thread, 1× Gray Dye

  • Leatherworking130142155Trainer~12 sell/day
    loses money

    also 1× Cured Medium Hide, 1× Fine Thread

  • Leatherworking120132145Trainer~13 sell/day
    loses money

    also 1× Elixir of Minor Agility, 1× Fine Thread

  • Blacksmithing155170185Trainer~12 sell/day
    loses money

    also 8× Bronze Bar, 1× Strong Fluxvendor

80 more without enough market data to value