Crafting profit

EU · RP I · Alliance · prices

Name
Sells at least
Mithril CasingEngineeringgrey 255·50/day ·52gold46silver/day1gold4silver92copper
SandpaperEngineeringgrey 155·37/day ·28gold30silver50copper/day76silver50copper
Advanced Target DummyEngineeringgrey 225·51/day ·18gold78silver84copper/day36silver84copper
Rough Dynamite×2Engineeringgrey 60·2,133/day ·7gold35silver88copper/day69copper
Bronze FrameworkEngineeringgrey 195·98/day ·4gold52silver76copper/day4silver62copper
Gnomish Universal RemoteEngineeringgrey 175·6/day ·3gold65silver10copper/day60silver85copper
Gold Power Core×3Engineeringgrey 190·68/day ·3gold58silver13copper/day15silver80copper
Repair BotEngineeringgrey 140·9/day ·3gold56silver94copper/day39silver66copper
Crafted Heavy Shot×200Engineeringgrey 95·15,283/day ·3gold23silver23copper/day4silver23copper
Crafted Solid Shot×200Engineeringgrey 145·9,959/day ·2gold51silver46copper/day5silver5copper
Handful of Copper BoltsEngineeringgrey 60·498/day ·2gold19silver12copper/day44copper
Aquadynamic Fish Attractor×3Engineeringgrey 170·332/day ·1gold93silver66copper/day1silver75copper
Ornate SpyglassEngineeringgrey 185·9/day ·1gold12silver95copper/day12silver55copper
Solid Blasting PowderEngineeringgrey 195·122/day ·1gold8silver58copper/day89copper
Green Tinted GogglesEngineeringgrey 200·3/day ·1gold1silver43copper/day33silver81copper
Green Firework×3Engineeringgrey 175·195/day ·81silver90copper/day1silver26copper
Bronze TubeEngineeringgrey 155·515/day ·72silver10copper/day14copper
Mithril TubeEngineeringgrey 235·11/day ·58silver8copper/day5silver28copper
Crafted Light Shot×200Engineeringgrey 60·8,910/day ·55silver68copper/day1silver25copper
Reagent BotEngineeringgrey 20·7/day ·44silver52copper/day6silver36copper
Whirring Bronze GizmoEngineeringgrey 175·177/day ·44silver25copper/day25copper
Mechanical Squirrel BoxEngineeringgrey 135·7/day ·23silver45copper/day3silver35copper
Heavy Blasting PowderEngineeringgrey 145·249/day ·14silver94copper/day6copper
Deadly BlunderbussEngineeringgrey 155·7/day ·11silver69copper/day1silver67copper

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).