Green Dye

Item level 15 · Stacks to 20

Buying
Normal price·2silver
Around its usual 2silver
40silver per stack of 20
Selling
Post at 1silver99copper
A stack of 20 sells in about an hour
Prices fell 12% this week: sell sooner rather than later
Best use
Worth +1365% crafted
27silver83copper each as Green Leather Armor vs 1silver90copper raw

7 listed in 1 auctions≈ 338 sold per day↑ up 33.3% in 24 hupdated

Price history

7-day low1silver50copper
7-day high2silver50copper
vs 30 days↑ 0.2%
This week↓ Falling 12%

Selling it?

From the latest snapshot. Listings change between hourly updates.

Competition7units within 5% of the lowest · 7 at the lowest
Typical price band2silver – 2silvermiddle half of what's listed
Gold traded per day6gold76silverestimated, at market value
Price vs. time to sellI'm selling1stack of 20 (20)
If you can waitPost atCheaper units aheadSells in aboutExtra vs fastest
up to 1 hour1silver99copper0about an hour–

Cheapest units sell first. Assumes the listings stay as they are and nobody undercuts you.

Buying it?

What buying from the cheapest listings costs, from the latest snapshot

Total14silver
Average / unit2silver
Highest paid2silver

7 units cost 0.0% over the lowest price.

Listing ladder
Unit priceQtyRunningOver lowest
2silver77+0.0%

Across Americas

For players with characters on several rulesets · ★ cheapest

Crafting

Live prices on this house · sales after the 5% AH cut

Best use
Green Leather Armor·27silver83coppereach+51silver86copper per craft
Uses 2 per craft · vs 1silver90copper selling it raw
~16 sell/dayLeatherworking130150160170Pattern(bind on pickup)

Used in (19)

Ranked by value per Green Dye
  • Leatherworking130150160170Pattern(bind on pickup)~16 sell/day
    27silver83copper+51silver86copper per craft

    also 9× Heavy Leather, 4× Fine Threadvendor

  • Tailoring140160175190Pattern3gold90silver~153 sell/day
    20silver77copper+18silver87copper per craft

    also 4× Bolt of Silk Cloth, 3× Heavy Leather, 3× Fine Threadvendor

  • Blacksmithing125155170185Plans70silver~25 sell/day
    7silver1copper+5silver11copper per craft

    also 4× Iron Bar, 2× Small Lustrous Pearl, 2× Coarse Grinding Stone

  • Tailoring75100117135Pattern18silver99copper~54 sell/day
    3silver97copper+109% vs raw

    also 4× Bolt of Woolen Cloth, 1× Fine Threadvendor

  • Blacksmithing120150165180Plans46silver48copper~8 sell/day
    3silver86copper+103% vs raw

    also 4× Iron Bar, 2× Lesser Moonstone, 2× Coarse Grinding Stone

  • Blacksmithing135160172185Plans1gold10silver~15 sell/day
    2silver68copper+41% vs raw

    also 7× Iron Bar, 1× Heavy Grinding Stone

  • Tailoring607795Trainer~15 sell/day
    2silver7copper+9% vs raw

    also 3× Bolt of Linen Cloth, 2× Coarse Threadvendor

  • Blacksmithing170182195Trainer~9 sell/day
    2silver2copper+6% vs raw

    also 12× Iron Bar, 1× Citrine

  • Tailoring6582100Trainer~4 sell/day
    loses money

    also 3× Bolt of Linen Cloth, 1× Fine Threadvendor

  • Leatherworking175185195Trainer~7 sell/day
    loses money

    also 2× Cured Heavy Hide, 6× Heavy Leather, 1× Fine Threadvendor

  • Blacksmithing155167180Trainer~4 sell/day
    loses money

    also 8× Iron Bar, 1× Heavy Grinding Stone

  • Tailoring85102120Trainer~19 sell/day
    loses money

    also 2× Bolt of Woolen Cloth, 2× Fine Threadvendor

  • Tailoring95120137155Pattern2silver~3 sell/day
    loses money

    also 4× Bolt of Woolen Cloth, 1× Gray Dyevendor, 1× Fine Threadvendor

  • Blacksmithing165177190Trainer~237 sell/day
    loses money

    also 6× Iron Bar

  • Leatherworking155165175Trainer~6 sell/day
    loses money

    also 1× Cured Heavy Hide, 5× Heavy Leather, 1× Fine Threadvendor, 1× Iron Buckle

4 more without enough market data to value