Level a profession

Cheapest path with US · RP II · Alliance prices ·

Profession
→
Materials245gold77silver50copper
Sell back228gold14silver8copper
Net cost17gold63silver42copper

Steps

1–52Craft ~68× Light Armor Kitcosts 17silverafter selling for 10silver20copper
recipe →each: 1× Light Leather
52–55Craft ~3× Rugged Leather Pantscosts 2silver64copperafter selling for 4silver86copper
recipe →each: 5× Light Leather, 5× Coarse Thread (vendor)buy Pattern: Rugged Leather Pants first: 2silver
55–81Craft ~29× Embossed Leather Glovescosts 1silver16copperafter selling for 39silver44copper
recipe →each: 3× Light Leather, 2× Coarse Thread (vendor)
81–110Craft ~35× Fine Leather Bootsearns 36silver5copperafter selling for 1gold41silver5copper
recipe →each: 7× Light Leather, 2× Coarse Thread (vendor)buy Pattern: Fine Leather Boots first: 2silver2copper
110–140Craft ~31× Hillman's Leather Bootsearns 27silver90copperafter selling for 3gold84silver40copper
recipe →each: 1× Cured Medium Hide, 6× Medium Leather, 1× Fine Thread (vendor)needs Pattern: Hillman's Leather Boots (not on the AH right now: from a vendor or drop)
140–180Craft ~92× Raptor Hide Harnessearns 7gold97silver58copperafter selling for 29gold61silver42copper
recipe →each: 6× Raptor Hide, 4× Heavy Leather, 2× Fine Thread (vendor)buy Pattern: Raptor Hide Harness first: 1gold45silver
180–196Craft ~21× Barbaric Harnesscosts 1gold67silver16copperafter selling for 5gold74silver98copper
recipe →each: 14× Heavy Leather, 2× Fine Thread (vendor), 1× Iron Buckle
196–200Craft ~4× Nightscape Headbandcosts 14silver80copperafter selling for 1gold71silver
recipe →each: 5× Thick Leather, 2× Silken Thread (vendor)
200–205Craft ~5× Skycaller's Mail Bootsearns 28silver15copperafter selling for 2gold19silver35copper
recipe →each: 8× Heavy Leather, 2× Cured Medium Hide, 2× Elemental Waterbuy Pattern: Skycaller's Mail Boots first: 3gold
205–210Craft ~8× Nightscape Headbandcosts 29silver60copperafter selling for 3gold42silver
recipe →each: 5× Thick Leather, 2× Silken Thread (vendor)
210–212Craft ~3× Big Voodoo Robecosts 94silver80copperafter selling for 2gold18silver25copper
recipe →each: 10× Thick Leather, 4× Flask of Mojo, 1× Heavy Silken Threadneeds Pattern: Big Voodoo Robe (not on the AH right now: from a vendor or drop)
212–235Craft ~27× Nightscape Pantscosts 9gold44silver46copperafter selling for 23gold51silver16copper
recipe →each: 14× Thick Leather, 4× Silken Thread (vendor)
235–257Craft ~23× Blue Suede Shoescosts 5gold94silver32copperafter selling for 22gold22silver95copper
recipe →each: 8× Rugged Leather, 1× Rune Thread (vendor), 1× Blue Dyebuy Pattern: Blue Suede Shoes first: 1gold45silver
257–260Craft ~3× Tooled Leather Bootscosts 82silver74copperafter selling for 3gold13silver26copper
recipe →each: 8× Rugged Leather, 1× Rune Thread (vendor), 1× Orange Dye (vendor)needs Pattern: Tooled Leather Boots (not on the AH right now: from a vendor or drop)
260–300Craft ~92× Blue Suede Shoulderscosts 1gold10silver40copperafter selling for 128gold59silver76copper
recipe →each: 10× Rugged Leather, 1× Rune Thread (vendor), 2× Blue Dyeneeds Pattern: Blue Suede Shoulders (not on the AH right now: from a vendor or drop)

Shopping list

1,128× Rugged Leather101gold52silver
118× Rune Threadvendor59gold
468× Thick Leather34gold11silver72copper
702× Heavy Leather15gold86silver52copper
552× Raptor Hide11gold48silver16copper
132× Silken Threadvendor6gold60silver
257× Fine Threadvendor2gold57silver
186× Medium Leather2gold17silver62copper
415× Light Leather1gold66silver
41× Cured Medium Hide1gold42silver68copper
207× Blue Dye1gold1silver43copper
10× Elemental Water66silver
3× Heavy Silken Thread52silver95copper
12× Flask of Mojo41silver40copper
21× Iron Buckle35silver70copper
3× Orange Dyevendor30silver
143× Coarse Threadvendor14silver30copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.