Level a profession

Cheapest path with US · RP I · Horde prices ·

Profession
→
Materials260gold36silver58copper
Sell back264gold80silver81copper
You earn4gold44silver23copper

Steps

1–22Craft ~22× Light Leathercosts 22copperafter selling for 5silver6copper
recipe →each: 3× Ruined Leather Scraps
22–37Craft ~16× Light Armor Kitcosts 1silver60copperafter selling for 2silver40copper
recipe →each: 1× Light Leather
37–65Craft ~29× Rugged Leather Pantscosts 3silver77copperafter selling for 46silver98copper
recipe →each: 5× Light Leather, 5× Coarse Thread (vendor)buy Pattern: Rugged Leather Pants first: 2silver99copper
65–96Craft ~31× Fine Leather Bootsearns 64silver48copperafter selling for 1gold24silver93copper
recipe →each: 7× Light Leather, 2× Coarse Thread (vendor)buy Pattern: Fine Leather Boots first: 4silver9copper
96–110Craft ~16× Light Leather Pantsearns 1silver76copperafter selling for 95silver84copper
recipe →each: 10× Light Leather, 1× Cured Light Hide, 1× Fine Thread (vendor)
110–140Craft ~31× Hillman's Leather Bootsearns 1gold11silver60copperafter selling for 3gold84silver40copper
recipe →each: 1× Cured Medium Hide, 6× Medium Leather, 1× Fine Thread (vendor)needs Pattern: Hillman's Leather Boots (not on the AH right now: from a vendor or drop)
140–180Craft ~92× Raptor Hide Harnessearns 1gold69silver28copperafter selling for 28gold48silver32copper
recipe →each: 6× Raptor Hide, 4× Heavy Leather, 2× Fine Thread (vendor)needs Pattern: Raptor Hide Harness (not on the AH right now: from a vendor or drop)
180–185Craft ~5× Swift Bootscosts 5silver85copperafter selling for 2gold12silver65copper
recipe →each: 10× Heavy Leather, 2× Swiftness Potion, 2× Thick Spider's Silk, 1× Silken Threadbuy Pattern: Swift Boots first: 28silver99copper
185–201Craft ~16× Nightscape Headbandearns 3silver52copperafter selling for 4gold67silver52copper
recipe →each: 5× Thick Leather, 2× Silken Thread
201–205Craft ~4× Skycaller's Leather Shoesearns 4silver56copperafter selling for 1gold47silver36copper
recipe →each: 8× Heavy Leather, 2× Cured Medium Hide, 2× Elemental Waterbuy Pattern: Skycaller's Leather Shoes first: 2gold99silver99copper
205–210Craft ~8× Nightscape Headbandearns 1silver76copperafter selling for 2gold33silver76copper
recipe →each: 5× Thick Leather, 2× Silken Thread
210–245Craft ~87× Nightscape Pantsearns 7gold89silver96copperafter selling for 75gold75silver96copper
recipe →each: 14× Thick Leather, 4× Silken Thread
245–257Craft ~13× Blue Suede Shoescosts 2gold67silver41copperafter selling for 12gold56silver45copper
recipe →each: 8× Rugged Leather, 1× Rune Thread (vendor), 1× Blue Dye (vendor)buy Pattern: Blue Suede Shoes first: 1gold46silver
257–260Craft ~3× Tooled Leather Bootscosts 66silver90copperafter selling for 3gold13silver26copper
recipe →each: 8× Rugged Leather, 1× Rune Thread (vendor), 1× Orange Dye (vendor)needs Pattern: Tooled Leather Boots (not on the AH right now: from a vendor or drop)
260–300Craft ~92× Wicked Leather Bootsearns 1gold25silver12copperafter selling for 127gold65silver92copper
recipe →each: 10× Rugged Leather, 1× Rune Thread (vendor), 1× Black Dyeneeds Pattern: Wicked Leather Boots (not on the AH right now: from a vendor or drop)

Shopping list

1,048× Rugged Leather87gold40silver32copper
1,338× Thick Leather66gold90silver
108× Rune Threadvendor54gold
552× Raptor Hide17gold22silver24copper
450× Heavy Leather9gold45silver
401× Silken Thread8gold2silver
92× Black Dye3gold68silver
231× Fine Threadvendor2gold31silver
39× Cured Medium Hide1gold75silver50copper
538× Light Leather1gold34silver50copper
186× Medium Leather1gold2silver30copper
10× Thick Spider's Silk79silver
8× Elemental Water39silver60copper
16× Cured Light Hide38silver8copper
3× Orange Dyevendor30silver
10× Swiftness Potion24silver50copper
207× Coarse Threadvendor20silver70copper
13× Blue Dyevendor6silver50copper
66× Ruined Leather Scraps5silver28copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.