Level a profession

Cheapest path with US · RP I · Horde prices ·

Profession
→
Materials1201gold48silver49copper
Sell back489gold57silver11copper
Net cost711gold91silver38copper

Steps

1–36Craft ~44× Rough Sharpening Stoneearns 88copperafter selling for 2silver64copper
recipe →each: 1× Rough Stone
36–85Craft ~181× Rough Grinding Stonecosts 1silver81copperafter selling for 12silver67copper
recipe →each: 2× Rough Stone
85–110Craft ~29× Blackfathom Sharpening Stonecosts 43silver21copperafter selling for 36silver25copper
recipe →each: 1× Coarse Sharpening Stone, 1× Lesser Magic Essence
110–129Craft ~22× Iron Bucklecosts 29silver48copperafter selling for 47silver52copper
recipe →each: 1× Iron Bar
129–135Craft ~8× Bronze Shortswordcosts 31silver52copperafter selling for 90silver88copper
recipe →each: 5× Bronze Bar, 4× Weak Flux (vendor), 2× Medium Leather
135–160Craft ~25× Green Iron Shoulderscosts 1gold3silver2copperafter selling for 6gold83silver23copper
recipe →each: 7× Iron Bar, 1× Heavy Grinding Stone, 1× Green Dye (vendor)buy Plans: Green Iron Shoulders first: 25silver
160–185Craft ~45× Solid Sharpening Stoneearns 1gold46silver70copperafter selling for 2gold13silver75copper
recipe →each: 1× Solid Stone
185–190Craft ~10× Barbaric Iron Helmcosts 76silver10copperafter selling for 3gold33silver70copper
recipe →each: 10× Iron Bar, 2× Large Fang, 2× Sharp Clawneeds Plans: Barbaric Iron Helm (not on the AH right now: from a vendor or drop)
190–209Craft ~20× Mithril Plate Pantscosts 1gold87silverafter selling for 16gold10silver60copper
recipe →each: 12× Mithril Bar
209–219Craft ~12× Heavy Mithril Axecosts 1gold38silver84copperafter selling for 15gold2silver40copper
recipe →each: 12× Mithril Bar, 2× Citrine, 1× Solid Grinding Stone, 4× Heavy Leather
219–235Craft ~17× Big Black Macecosts 2gold89silver68copperafter selling for 29gold39silver47copper
recipe →each: 16× Mithril Bar, 1× Black Pearl, 4× Shadowgem, 1× Solid Grinding Stone, 2× Thick Leather
235–260Craft ~45× Baleful Pauldronscosts 0copper
260–263Craft ~20× Dazzling Mithril Rapiercosts 4gold11silver60copperafter selling for 29gold34silver20copper
recipe →each: 14× Mithril Bar, 1× Aquamarine, 2× Lesser Moonstone, 2× Moss Agate, 1× Solid Grinding Stone, 2× Mageweave Clothbuy Plans: Dazzling Mithril Rapier first: 1gold
263–269Craft ~40× Runed Mithril Hammercosts 24gold13silver20copperafter selling for 57gold84silver
recipe →each: 18× Mithril Bar, 2× Core of Earth, 1× Solid Grinding Stone, 4× Thick Leatherbuy Plans: Runed Mithril Hammer first: 5gold
269–285Craft ~85× Truesilver Championcosts 669gold88silver50copperafter selling for 327gold65silver80copper
recipe →each: 30× Mithril Bar, 16× Truesilver Bar, 6× Star Ruby, 4× Breath of Wind, 8× Solid Grinding Stone, 6× Thick Leather

Skill 285–300: no recipe we can price here (its reagents aren't on this auction house right now, or it needs a pattern you can't buy).

Shopping list

4,206× Mithril Bar315gold2silver94copper
510× Star Ruby285gold34silver50copper
1,360× Truesilver Bar217gold32silver80copper
769× Solid Grinding Stone148gold34silver1copper
340× Breath of Wind146gold13silver20copper
704× Thick Leather36gold67silver84copper
80× Core of Earth11gold99silver20copper
297× Iron Bar10gold39silver50copper
17× Black Pearl5gold10silver
20× Aquamarine2gold56silver
40× Lesser Moonstone2gold40silver
24× Citrine2gold28silver
40× Mageweave Cloth1gold86silver80copper
40× Moss Agate1gold80silver
68× Shadowgem1gold76silver80copper
25× Heavy Grinding Stone1gold48silver75copper
48× Heavy Leather1gold3silver20copper
40× Bronze Bar75silver20copper
45× Solid Stone67silver5copper
29× Lesser Magic Essence50silver75copper
20× Large Fang40silver
32× Weak Fluxvendor32silver
29× Coarse Sharpening Stone28silver71copper
25× Green Dyevendor25silver
20× Sharp Claw19silver80copper
406× Rough Stone16silver24copper
16× Medium Leather15silver20copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.