Level a profession

Cheapest path with US · RP I · Alliance prices ·

Profession
→
Materials141gold88silver81copper
Sell back51gold70silver89copper
Net cost90gold17silver92copper

Steps

1–21Craft ~20× Rough Blasting Powderearns 2silverafter selling for 2silver80copper
recipe →each: 1× Rough Stone
21–60Craft ~129× Rough Dynamiteearns 72silver24copperafter selling for 1gold21silver26copper
recipe →each: 1× Rough Blasting Powder, 1× Linen Cloth
60–65Craft ~6× Rough Copper Bombcosts 4silver80copperafter selling for 7silver20copper
recipe →each: 1× Copper Bar, 1× Handful of Copper Bolts, 2× Rough Blasting Powder, 1× Linen Cloth
65–83Craft ~19× Copper Tubecosts 15silver20copperafter selling for 22silver80copper
recipe →each: 2× Copper Bar, 1× Weak Flux (vendor)
83–87Craft ~5× Coarse Blasting Powdercosts 1silver15copperafter selling for 3silver80copper
recipe →each: 1× Coarse Stone
87–89Craft ~3× Copper Tubecosts 2silver40copperafter selling for 3silver60copper
recipe →each: 2× Copper Bar, 1× Weak Flux (vendor)
89–108Craft ~28× Crude Scopecosts 30silver52copperafter selling for 35silver56copper
recipe →each: 1× Copper Tube, 1× Malachite, 1× Handful of Copper Bolts
108–110Craft ~3× Bronze Tubeearns 9silver81copperafter selling for 23silver61copper
recipe →each: 2× Bronze Bar, 1× Weak Flux (vendor)
110–115Craft ~5× Heavy Blasting Powdercosts 20copperafter selling for 19silver
recipe →each: 1× Heavy Stone
115–130Craft ~15× Flying Tiger Gogglesearns 17silver40copperafter selling for 80silver40copper
recipe →each: 6× Light Leather, 2× Tigerseye
130–190Craft ~126× Bronze Frameworkearns 4gold64silver50copperafter selling for 11gold73silver88copper
recipe →each: 2× Bronze Bar, 1× Medium Leather, 1× Wool Cloth
190–195Craft ~12× EZ-Thro Fireproof Fusecosts 36copperafter selling for 36silver
recipe →each: 1× Silver Contact, 1× Pristine Hideneeds Schematic: EZ-Thro Fireproof Fuse (not on the AH right now: from a vendor or drop)
195–208Craft ~73× Gyrochronatomearns 1gold17silver53copperafter selling for 6gold93silver50copper
recipe →each: 1× Iron Bar, 1× Gold Power Core
208–218Craft ~17× Craftsman's Monoclecosts 99silver62copperafter selling for 4gold47silver44copper
recipe →each: 6× Heavy Leather, 2× Citrinebuy Schematic: Craftsman's Monocle first: 29silver99copper
218–225Craft ~11× Goblin Land Minecosts 1gold51silver58copperafter selling for 1gold76silver
recipe →each: 3× Heavy Blasting Powder, 2× Iron Bar, 1× Gyrochronatombuy Schematic: Goblin Land Mine first: 17silver
225–230Craft ~9× Hi-Impact Mithril Slugscosts 1gold30silver50copperafter selling for 54silver
recipe →each: 1× Mithril Bar, 1× Solid Blasting Powder
230–272Craft ~59× Mithril Gyro-Shotcosts 18gold29silverafter selling for 5gold90silver
recipe →each: 2× Mithril Bar, 2× Solid Blasting Powder
272–299Craft ~60× Thorium Widgetcosts 57gold12silverafter selling for 15gold
recipe →each: 3× Thorium Bar, 1× Runeclothbuy Schematic: Thorium Widget first: 3gold
299–300Craft ~2× Spellpower Goggles Xtreme Pluscosts 11gold77silver8copperafter selling for 1gold80silver4copper
recipe →each: 1× Spellpower Goggles Xtreme, 4× Star Ruby, 2× Enchanted Leather, 8× Runeclothbuy Schematic: Spellpower Goggles Xtreme Plus first: 2gold

Shopping list

180× Thorium Bar63gold
127× Mithril Bar15gold55silver75copper
76× Runecloth11gold55silver20copper
127× Solid Blasting Powder10gold47silver75copper
2× Spellpower Goggles Xtreme4gold98silver
258× Bronze Bar4gold64silver40copper
8× Star Ruby4gold39silver92copper
95× Iron Bar3gold69silver55copper
34× Citrine3gold40silver
73× Gold Power Core2gold92silver
102× Heavy Leather2gold7silver6copper
4× Enchanted Leather1gold76silver
126× Wool Cloth1gold43silver64copper
33× Heavy Blasting Powder1gold32silver
126× Medium Leather1gold12silver14copper
11× Gyrochronatom1gold10silver
30× Tigerseye40silver50copper
28× Copper Tube34silver72copper
34× Handful of Copper Bolts32silver98copper
12× Pristine Hide32silver88copper
135× Linen Cloth31silver5copper
50× Copper Bar25silver
25× Weak Fluxvendor25silver
90× Light Leather22silver50copper
141× Rough Blasting Powder21silver15copper
5× Heavy Stone19silver20copper
5× Coarse Stone4silver95copper
28× Malachite4silver20copper
12× Silver Contact3silver48copper
20× Rough Stone80copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.