Level a profession

Cheapest path with US · PvP · Horde prices ·

Profession
→
Materials301gold52silver74copper
Sell back207gold79silver30copper
Net cost93gold73silver44copper

Steps

1–36Craft ~44× Rough Sharpening Stoneearns 88copperafter selling for 3silver8copper
recipe →each: 1× Rough Stone
36–85Craft ~181× Rough Grinding Stonecosts 9silver5copperafter selling for 9silver5copper
recipe →each: 2× Rough Stone
85–110Craft ~29× Blackfathom Sharpening Stonecosts 35silver67copperafter selling for 36silver25copper
recipe →each: 1× Coarse Sharpening Stone, 1× Lesser Magic Essence
110–129Craft ~22× Iron Bucklecosts 4silver84copperafter selling for 55silver88copper
recipe →each: 1× Iron Bar
129–135Craft ~8× Bronze Shortswordcosts 22silver32copperafter selling for 90silver88copper
recipe →each: 5× Bronze Bar, 4× Weak Flux (vendor), 2× Medium Leather
135–140Craft ~5× Green Iron Shoulderscosts 20silver55copperafter selling for 1gold28silver55copper
recipe →each: 7× Iron Bar, 1× Heavy Grinding Stone, 1× Green Dye (vendor)buy Plans: Green Iron Shoulders first: 14silver25copper
140–150Craft ~10× Green Iron Leggingscosts 31silver40copperafter selling for 2gold94silver40copper
recipe →each: 8× Iron Bar, 1× Heavy Grinding Stone, 1× Green Dye (vendor)
150–160Craft ~10× Barbaric Iron Helmearns 2gold34silver40copperafter selling for 5gold89silver
recipe →each: 10× Iron Bar, 2× Large Fang, 2× Sharp Clawneeds Plans: Barbaric Iron Helm (not on the AH right now: from a vendor or drop)
160–181Craft ~24× Solid Sharpening Stoneearns 27silver36copperafter selling for 66silver96copper
recipe →each: 1× Solid Stone
181–195Craft ~32× Barbaric Iron Helmearns 4gold94silver78copperafter selling for 16gold29silver50copper
recipe →each: 10× Iron Bar, 2× Large Fang, 2× Sharp Claw
195–215Craft ~21× Heavy Mithril Axecosts 9silver87copperafter selling for 27gold92silver79copper
recipe →each: 12× Mithril Bar, 2× Citrine, 1× Solid Grinding Stone, 4× Heavy Leather
215–235Craft ~21× Big Black Maceearns 4gold72silver92copperafter selling for 41gold89silver50copper
recipe →each: 16× Mithril Bar, 1× Black Pearl, 4× Shadowgem, 1× Solid Grinding Stone, 2× Thick Leather
235–260Craft ~45× Baleful Pauldronscosts 0copper
260–263Craft ~20× Dazzling Mithril Rapiercosts 4gold31silverafter selling for 29gold34silver20copper
recipe →each: 14× Mithril Bar, 1× Aquamarine, 2× Lesser Moonstone, 2× Moss Agate, 1× Solid Grinding Stone, 2× Mageweave Clothbuy Plans: Dazzling Mithril Rapier first: 24silver99copper
263–265Craft ~8× Runed Mithril Hammercosts 5gold21silver44copperafter selling for 11gold56silver80copper
recipe →each: 18× Mithril Bar, 2× Core of Earth, 1× Solid Grinding Stone, 4× Thick Leatherneeds Plans: Runed Mithril Hammer (not on the AH right now: from a vendor or drop)
265–290Craft ~26× Radiant Bootscosts 60gold65silver2copperafter selling for 42gold69silver46copper
recipe →each: 14× Thorium Bar, 4× Heart of Firebuy Plans: Radiant Boots first: 2gold
290–300Craft ~10× Radiant Leggingscosts 29gold93silver40copperafter selling for 25gold33silver
recipe →each: 20× Thorium Bar, 4× Heart of Firebuy Plans: Radiant Leggings first: 2gold19silver98copper

Shopping list

564× Thorium Bar145gold85silver4copper
1,012× Mithril Bar84gold50silver20copper
557× Iron Bar15gold37silver32copper
144× Heart of Fire12gold75silver84copper
70× Solid Grinding Stone5gold60silver
74× Thick Leather3gold97silver38copper
42× Citrine3gold71silver70copper
21× Black Pearl2gold90silver64copper
84× Large Fang2gold46silver96copper
40× Lesser Moonstone2gold40silver
16× Core of Earth2gold40silver
84× Shadowgem2gold26silver80copper
20× Aquamarine2gold24silver
40× Mageweave Cloth2gold3silver20copper
40× Moss Agate2gold
84× Heavy Leather1gold58silver76copper
15× Heavy Grinding Stone1gold42silver50copper
84× Sharp Claw83silver16copper
40× Bronze Bar70silver
29× Lesser Magic Essence48silver43copper
24× Solid Stone39silver60copper
32× Weak Fluxvendor32silver
29× Coarse Sharpening Stone23silver49copper
406× Rough Stone20silver30copper
15× Green Dyevendor15silver
16× Medium Leather11silver20copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.