Level a profession

Cheapest path with US · PvP · Alliance prices ·

Profession
→
Materials262gold85silver43copper
Sell back232gold9silver48copper
Net cost30gold75silver95copper

Steps

1–52Craft ~68× Light Armor Kitcosts 16silver32copperafter selling for 10silver20copper
recipe →each: 1× Light Leather
52–55Craft ~3× Rugged Leather Pantsearns 90copperafter selling for 8silver25copper
recipe →each: 5× Light Leather, 5× Coarse Thread (vendor)buy Pattern: Rugged Leather Pants first: 1silver50copper
55–80Craft ~27× Embossed Leather Glovescosts 6silver48copperafter selling for 30silver51copper
recipe →each: 3× Light Leather, 2× Coarse Thread (vendor)
80–110Craft ~36× Fine Leather Bootscosts 6silver48copperafter selling for 99silver
recipe →each: 7× Light Leather, 2× Coarse Thread (vendor)buy Pattern: Fine Leather Boots first: 1silver25copper
110–140Craft ~31× Hillman's Leather Bootsearns 85silver69copperafter selling for 4gold17silver70copper
recipe →each: 1× Cured Medium Hide, 6× Medium Leather, 1× Fine Thread (vendor)buy Pattern: Hillman's Leather Boots first: 25gold
140–180Craft ~92× Raptor Hide Harnessearns 2gold41silver4copperafter selling for 28gold48silver32copper
recipe →each: 6× Raptor Hide, 4× Heavy Leather, 2× Fine Thread (vendor)buy Pattern: Raptor Hide Harness first: 45silver
180–197Craft ~23× Barbaric Harnesscosts 45silver77copperafter selling for 6gold55silver50copper
recipe →each: 14× Heavy Leather, 2× Fine Thread (vendor), 1× Iron Buckle
197–200Craft ~3× Nightscape Headbandcosts 2silver10copperafter selling for 1gold8silver
recipe →each: 5× Thick Leather, 2× Silken Thread (vendor)
200–205Craft ~5× Skycaller's Mail Bootsearns 23silver55copperafter selling for 2gold19silver35copper
recipe →each: 8× Heavy Leather, 2× Cured Medium Hide, 2× Elemental Waterbuy Pattern: Skycaller's Mail Boots first: 22silver
205–207Craft ~3× Nightscape Headbandcosts 2silver10copperafter selling for 1gold8silver
recipe →each: 5× Thick Leather, 2× Silken Thread (vendor)
207–210Craft ~3× Big Voodoo Robeearns 90silver72copperafter selling for 3gold42silver
recipe →each: 10× Thick Leather, 4× Flask of Mojo, 1× Heavy Silken Thread (vendor)needs Pattern: Big Voodoo Robe (not on the AH right now: from a vendor or drop)
210–239Craft ~38× Nightscape Pantscosts 2gold91silver84copperafter selling for 33gold9silver4copper
recipe →each: 14× Thick Leather, 4× Silken Thread (vendor)
239–240Craft ~1× Blue Suede Shoescosts 16silver17copperafter selling for 1gold5silver45copper
recipe →each: 8× Rugged Leather, 1× Rune Thread (vendor), 1× Blue Dye (vendor)buy Pattern: Blue Suede Shoes first: 42silver
240–260Craft ~20× Tooled Leather Bootscosts 4gold7silver80copperafter selling for 20gold88silver40copper
recipe →each: 8× Rugged Leather, 1× Rune Thread (vendor), 1× Orange Dyebuy Pattern: Tooled Leather Boots first: 1gold
260–300Craft ~92× Blue Suede Shoulderscosts 11silver4copperafter selling for 128gold59silver76copper
recipe →each: 10× Rugged Leather, 1× Rune Thread (vendor), 2× Blue Dye (vendor)needs Pattern: Blue Suede Shoulders (not on the AH right now: from a vendor or drop)

Shopping list

1,088× Rugged Leather96gold72silver32copper
113× Rune Threadvendor56gold50silver
592× Thick Leather31gold61silver28copper
552× Raptor Hide17gold5silver68copper
730× Heavy Leather14gold23silver50copper
164× Silken Threadvendor8gold20silver
261× Fine Threadvendor2gold61silver
41× Cured Medium Hide1gold96silver39copper
416× Light Leather1gold62silver24copper
186× Medium Leather1gold52silver52copper
185× Blue Dyevendor92silver50copper
20× Orange Dye73silver80copper
10× Elemental Water69silver90copper
3× Heavy Silken Threadvendor60silver
12× Flask of Mojo31silver8copper
23× Iron Buckle27silver37copper
141× Coarse Threadvendor14silver10copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.