Level a profession

Cheapest path with US · Normal · Horde prices ·

Profession
→
Materials25gold95silver77copper
Sell back15gold14silver48copper
Net cost10gold81silver29copper

Steps

1–15Craft ~21× Elixir of Minor Forceearns 84copperafter selling for 5silver25copper
recipe →each: 1× Silverleaf, 1× Empty Vial
15–20Craft ~5× Mana Wellcosts 1silver5copperafter selling for 1silver30copper
recipe →each: 1× Peacebloom, 1× Empty Vial
20–25Craft ~12× Elixir of Minor Spiritearns 2silver52copperafter selling for 19silver92copper
recipe →each: 2× Earthroot, 1× Peacebloom, 1× Empty Vialbuy Recipe: Elixir of Minor Spirit first: 2silver74copper
25–33Craft ~9× Minor Mageblood Elixirearns 99copperafter selling for 11silver88copper
recipe →each: 2× Mageroyal, 1× Empty Vialbuy Recipe: Minor Mageblood Elixir first: 1gold50silver
33–35Craft ~2× Minor Mender's Potioncosts 1silver92copperafter selling for 1silver90copper
recipe →each: 2× Mageroyal, 1× Bruiseweed, 1× Empty Vialbuy Recipe: Minor Mender's Potion first: 80silver
35–40Craft ~5× Minor Spellblasting Potionearns 6silver5copperafter selling for 9silver10copper
recipe →each: 1× Silverleaf, 1× Peacebloom, 1× Empty Vialbuy Recipe: Minor Spellblasting Potion first: 25silver99copper
40–69Craft ~32× Elixir of Minor Strengthearns 7silver36copperafter selling for 29silver76copper
recipe →each: 1× Earthroot, 1× Silverleaf, 1× Empty Vial
69–85Craft ~17× Blackmouth Oilearns 4silver76copperafter selling for 19silver55copper
recipe →each: 2× Oily Blackmouth, 1× Empty Vial
85–90Craft ~5× Lesser Spellblasting Potionearns 15copperafter selling for 4silver75copper
recipe →each: 1× Mageroyal, 2× Silverleaf, 1× Empty Vialbuy Recipe: Lesser Spellblasting Potion first: 12silver
90–146Craft ~72× Elixir of Giant Growthearns 41silver4copperafter selling for 1gold35silver36copper
recipe →each: 1× Deviate Fish, 1× Earthroot, 1× Empty Vialbuy Recipe: Elixir of Giant Growth first: 2silver75copper
146–160Craft ~18× Fire Oilcosts 10silver26copperafter selling for 12silver24copper
recipe →each: 2× Firefin Snapper, 1× Empty Vial
160–175Craft ~15× Elixir of Ogre Strengthearns 8silver85copperafter selling for 39silver45copper
recipe →each: 1× Earthroot, 1× Kingsblood, 1× Leaded Vial
175–222Craft ~64× Great Rage Potioncosts 42silver88copperafter selling for 1gold31silver84copper
recipe →each: 1× Large Fang, 1× Kingsblood, 1× Leaded Vialbuy Recipe: Great Rage Potion first: 44silver99copper
222–235Craft ~20× Elixir of Defensecosts 24silver80copperafter selling for 76silver
recipe →each: 1× Wild Steelbloom, 1× Goldthorn, 1× Leaded Vial
235–260Craft ~45× Stonescale Oilearns 2gold13silver75copperafter selling for 2gold47silver50copper
recipe →each: 1× Stonescale Eel, 1× Leaded Vial
260–284Craft ~62× Elixir of Greater Intellectcosts 1gold63silver6copperafter selling for 6gold20silver
recipe →each: 1× Blindweed, 1× Khadgar's Whisker, 1× Crystal Vial
284–293Craft ~12× Elixir of Greater Defensecosts 1gold60silver92copperafter selling for 88silver68copper
recipe →each: 2× Stonescale Oil, 1× Sungrass, 1× Crystal Vial
293–300Craft ~8× Greater Stoneshield Potioncosts 1gold84silver24copperafter selling for 60silver
recipe →each: 3× Stonescale Oil, 1× Thorium Ore, 1× Crystal Vialbuy Recipe: Greater Stoneshield Potion first: 4gold60silver

Shopping list

82× Crystal Vial4gold10silver
62× Blindweed3gold44silver10copper
48× Stonescale Oil1gold39silver20copper
8× Thorium Ore1gold34silver64copper
62× Khadgar's Whisker1gold28silver96copper
12× Sungrass1gold20silver
144× Leaded Vial79silver20copper
79× Kingsblood79silver
20× Goldthorn75silver80copper
64× Large Fang75silver52copper
143× Earthroot70silver7copper
72× Deviate Fish54silver
36× Firefin Snapper21silver24copper
27× Mageroyal15silver39copper
20× Wild Steelbloom14silver
198× Empty Vial13silver86copper
34× Oily Blackmouth13silver60copper
68× Silverleaf9silver52copper
45× Stonescale Eel9silver
22× Peacebloom8silver80copper
2× Bruiseweed1silver40copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.