Level a profession

Cheapest path with US · Normal · Alliance prices ·

Profession
→
Materials95gold29silver20copper
Sell back98gold83silver98copper
You earn3gold54silver78copper

Steps

1–60Craft ~149× Rough Dynamiteearns 31silver29copperafter selling for 92silver38copper
recipe →each: 1× Rough Blasting Powder, 1× Linen Cloth
60–65Craft ~6× Rough Copper Bombcosts 6silver6copperafter selling for 7silver20copper
recipe →each: 1× Copper Bar, 1× Handful of Copper Bolts, 2× Rough Blasting Powder, 1× Linen Cloth
65–70Craft ~5× Copper Tubecosts 5silver40copperafter selling for 6silver
recipe →each: 2× Copper Bar, 1× Weak Flux (vendor)
70–89Craft ~20× Coarse Blasting Powdercosts 3silver80copperafter selling for 11silver80copper
recipe →each: 1× Coarse Stone
89–105Craft ~22× Crude Scopecosts 23silver32copperafter selling for 27silver50copper
recipe →each: 1× Copper Tube, 1× Malachite, 1× Handful of Copper Bolts
105–110Craft ~6× Bronze Tubeearns 6silver6copperafter selling for 30silver78copper
recipe →each: 2× Bronze Bar, 1× Weak Flux (vendor)
110–115Craft ~5× Heavy Blasting Powdercosts 35copperafter selling for 18silver15copper
recipe →each: 1× Heavy Stone
115–131Craft ~16× Flying Tiger Gogglesearns 1silver28copperafter selling for 65silver28copper
recipe →each: 6× Light Leather, 2× Tigerseye
131–160Craft ~32× Bronze Frameworkearns 78silver8copperafter selling for 2gold40silver32copper
recipe →each: 2× Bronze Bar, 1× Medium Leather, 1× Wool Cloth
160–190Craft ~42× Solid Dynamiteearns 1gold47silverafter selling for 3gold98silver16copper
recipe →each: 1× Solid Blasting Powder, 1× Silk Cloth
190–195Craft ~12× EZ-Thro Fireproof Fuseearns 1silver44copperafter selling for 36silver
recipe →each: 1× Silver Contact, 1× Pristine Hideneeds Schematic: EZ-Thro Fireproof Fuse (not on the AH right now: from a vendor or drop)
195–200Craft ~16× Gyrochronatomearns 2silver8copperafter selling for 1gold36silver48copper
recipe →each: 1× Iron Bar, 1× Gold Power Core
200–220Craft ~28× Large Seaforium Chargeearns 8silver58copperafter selling for 3gold47silver10copper
recipe →each: 2× Solid Blasting Powder, 2× Heavy Leather, 1× Refreshing Spring Waterbuy Schematic: Large Seaforium Charge first: 6silver80copper
220–256Craft ~51× Catseye Ultra Gogglescosts 2gold71silver32copperafter selling for 22gold42silver98copper
recipe →each: 4× Thick Leather, 2× Aquamarine, 1× Catseye Draughtbuy Schematic: Catseye Ultra Goggles first: 8silver50copper
256–263Craft ~11× Mithril Gyro-Shotearns 1gold3silver40copperafter selling for 4gold18silver
recipe →each: 2× Mithril Bar, 2× Solid Blasting Powder
263–274Craft ~14× Green Lensearns 7gold78silver40copperafter selling for 23gold27silver50copper
recipe →each: 8× Thick Leather, 3× Jade, 3× Aquamarine, 2× Heart of the Wild, 2× Wildvine
274–279Craft ~8× Tinkerbox: Magnetic Displacementcosts 3gold75silver84copper
recipe →each: 1× Unstable Trigger, 2× Iron Strut
279–285Craft ~7× Thorium Widgetcosts 78silver89copperafter selling for 6gold58silver35copper
recipe →each: 3× Thorium Bar, 1× Runeclothbuy Schematic: Thorium Widget first: 2gold10silver
285–300Craft ~15× Thorium Shellsearns 15gold87silver45copperafter selling for 28gold20silver
recipe →each: 2× Thorium Bar, 1× Dense Blasting Powderbuy Schematic: Thorium Shells first: 14gold

Shopping list

316× Thick Leather17gold41silver16copper
144× Aquamarine17gold10silver72copper
51× Thorium Bar15gold86silver61copper
120× Solid Blasting Powder4gold92silver
15× Dense Blasting Powder2gold99silver25copper
42× Jade2gold98silver62copper
22× Mithril Bar2gold24silver40copper
51× Catseye Draught1gold78silver50copper
16× Iron Strut1gold75silver84copper
76× Bronze Bar1gold18silver56copper
28× Heart of the Wild1gold14silver80copper
56× Heavy Leather1gold6silver40copper
16× Gold Power Core86silver40copper
7× Runecloth83silver93copper
42× Silk Cloth78silver96copper
16× Iron Bar48silver
32× Tigerseye36silver16copper
32× Wool Cloth34silver24copper
155× Linen Cloth32silver55copper
161× Rough Blasting Powder32silver20copper
12× Pristine Hide30silver24copper
32× Medium Leather28silver16copper
96× Light Leather27silver84copper
28× Handful of Copper Bolts26silver88copper
22× Copper Tube26silver40copper
28× Wildvine19silver60copper
5× Heavy Stone18silver50copper
20× Coarse Stone15silver60copper
11× Weak Fluxvendor11silver
16× Copper Bar10silver24copper
12× Silver Contact4silver32copper
22× Malachite3silver30copper
28× Refreshing Spring Water2silver52copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.