Level a profession

Cheapest path with US · Normal · Alliance prices ·

Profession
→
Materials352gold42silver95copper
Sell back171gold30silver64copper
Net cost181gold12silver31copper

Steps

1–36Craft ~44× Rough Sharpening Stonecosts 1silver32copperafter selling for 1silver32copper
recipe →each: 1× Rough Stone
36–85Craft ~181× Rough Grinding Stonecosts 12silver67copperafter selling for 9silver5copper
recipe →each: 2× Rough Stone
85–110Craft ~29× Blackfathom Sharpening Stonecosts 25silver81copperafter selling for 36silver25copper
recipe →each: 1× Coarse Sharpening Stone, 1× Lesser Magic Essence
110–128Craft ~19× Iron Bucklecosts 6silver46copperafter selling for 50silver54copper
recipe →each: 1× Iron Bar
128–145Craft ~29× Bronze Shortswordcosts 35silver38copperafter selling for 3gold57silver86copper
recipe →each: 5× Bronze Bar, 4× Weak Flux (vendor), 2× Medium Leather
145–150Craft ~5× Green Iron Leggingscosts 31silver85copperafter selling for 1gold45silver30copper
recipe →each: 8× Iron Bar, 1× Heavy Grinding Stone, 1× Green Dye (vendor)
150–200Craft ~121× Barbaric Iron Helmearns 61silver71copperafter selling for 40gold37silver77copper
recipe →each: 10× Iron Bar, 2× Large Fang, 2× Sharp Clawbuy Plans: Barbaric Iron Helm first: 12gold
200–215Craft ~16× Heavy Mithril Axecosts 1gold48silver96copperafter selling for 24gold31silver68copper
recipe →each: 12× Mithril Bar, 2× Citrine, 1× Solid Grinding Stone, 4× Heavy Leather
215–235Craft ~27× Dense Sharpening Stoneearns 98silver28copperafter selling for 2gold87silver28copper
recipe →each: 1× Dense Stone
235–260Craft ~45× Baleful Pauldronscosts 0copper
260–261Craft ~5× Dazzling Mithril Rapierearns 66silver40copperafter selling for 10gold54silver45copper
recipe →each: 14× Mithril Bar, 1× Aquamarine, 2× Lesser Moonstone, 2× Moss Agate, 1× Solid Grinding Stone, 2× Mageweave Clothbuy Plans: Dazzling Mithril Rapier first: 26silver77copper
261–264Craft ~10× Runed Mithril Hammercosts 11gold35silver10copperafter selling for 14gold46silver
recipe →each: 18× Mithril Bar, 2× Core of Earth, 1× Solid Grinding Stone, 4× Thick Leatherbuy Plans: Runed Mithril Hammer first: 1gold45silver
264–265Craft ~2× Thorium Greatswordcosts 7gold90silver80copperafter selling for 4gold70silver68copper
recipe →each: 16× Thorium Bar, 2× Dense Grinding Stone, 4× Rugged Leather
265–290Craft ~26× Radiant Bootscosts 91gold34silver58copperafter selling for 42gold69silver46copper
recipe →each: 14× Thorium Bar, 4× Heart of Firebuy Plans: Radiant Boots first: 10gold
290–300Craft ~10× Radiant Leggingscosts 44gold89silverafter selling for 25gold33silver
recipe →each: 20× Thorium Bar, 4× Heart of Firebuy Plans: Radiant Leggings first: 1gold55silver

Shopping list

596× Thorium Bar185gold41silver56copper
442× Mithril Bar45gold8silver40copper
1,269× Iron Bar38gold7silver
144× Heart of Fire28gold80silver
20× Core of Earth4gold39silver80copper
32× Citrine3gold64silver80copper
31× Solid Grinding Stone2gold63silver19copper
242× Large Fang2gold37silver16copper
145× Bronze Bar2gold26silver20copper
40× Thick Leather2gold20silver40copper
27× Dense Stone1gold89silver
4× Dense Grinding Stone1gold77silver96copper
64× Heavy Leather1gold21silver60copper
116× Weak Fluxvendor1gold16silver
242× Sharp Claw1gold8silver90copper
8× Rugged Leather88silver
10× Mageweave Cloth63silver90copper
10× Lesser Moonstone60silver80copper
5× Aquamarine59silver40copper
5× Heavy Grinding Stone52silver15copper
58× Medium Leather51silver4copper
10× Moss Agate47silver50copper
29× Lesser Magic Essence38silver86copper
406× Rough Stone24silver36copper
29× Coarse Sharpening Stone23silver20copper
5× Green Dyevendor5silver

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.