Level a profession

Cheapest path with TW · Normal · Horde prices ·

Profession
→
Materials291gold38silver41copper
Sell back109gold20silver15copper
Net cost182gold18silver26copper

Steps

1–21Craft ~20× Rough Blasting Powdercosts 0copperafter selling for 80copper
recipe →each: 1× Rough Stone
21–60Craft ~129× Rough Dynamiteearns 25silver80copperafter selling for 77silver40copper
recipe →each: 1× Rough Blasting Powder, 1× Linen Cloth
60–65Craft ~5× Arclight Spannercosts 31silver80copperafter selling for 7silver20copper
recipe →each: 6× Copper Bar
65–70Craft ~5× Copper Tubecosts 12silverafter selling for 6silver
recipe →each: 2× Copper Bar, 1× Weak Flux (vendor)
70–91Craft ~24× Coarse Blasting Powdercosts 4silver80copperafter selling for 19silver20copper
recipe →each: 1× Coarse Stone
91–94Craft ~4× Coarse Dynamitecosts 8silverafter selling for 3silver
recipe →each: 3× Coarse Blasting Powder, 1× Linen Cloth
94–95Craft ~1× Bronze Tubeearns 23silver90copperafter selling for 28silver50copper
recipe →each: 2× Bronze Bar, 1× Weak Flux (vendor)
95–110Craft ~15× Silver Contactcosts 26silver25copperafter selling for 18silver75copper
recipe →each: 1× Silver Bar
110–126Craft ~16× Heavy Blasting Powderearns 8silverafter selling for 24silver
recipe →each: 1× Heavy Stone
126–131Craft ~5× Flying Tiger Gogglesearns 3silver20copperafter selling for 20silver40copper
recipe →each: 6× Light Leather, 2× Tigerseye
131–195Craft ~239× Bronze Frameworkearns 15gold3silver15copperafter selling for 27gold34silver
recipe →each: 2× Bronze Bar, 1× Medium Leather, 1× Wool Cloth
195–213Craft ~84× Gyromatic Micro-Adjustorcosts 3gold22silver56copperafter selling for 13silver44copper
recipe →each: 4× Steel Bar
213–232Craft ~24× Mithril Casingcosts 18gold39silver36copperafter selling for 2gold40silver
recipe →each: 3× Mithril Bar
232–250Craft ~22× Catseye Ultra Gogglescosts 28gold82silver44copperafter selling for 9gold67silver56copper
recipe →each: 4× Thick Leather, 2× Aquamarine, 1× Catseye Draughtbuy Schematic: Catseye Ultra Goggles first: 13silver
250–285Craft ~87× Green Lenscosts 146gold42silver10copperafter selling for 67gold59silver90copper
recipe →each: 8× Thick Leather, 3× Jade, 3× Aquamarine, 2× Heart of the Wild, 2× Wildvine

Skill 285–300: no recipe we can price here (its reagents aren't on this auction house right now, or it needs a pattern you can't buy).

Shopping list

174× Heart of the Wild69gold60silver
784× Thick Leather62gold72silver
305× Aquamarine61gold
22× Catseye Draught22gold66silver
72× Mithril Bar20gold79silver36copper
261× Jade18gold27silver
174× Wildvine18gold27silver
480× Bronze Bar8gold64silver
336× Steel Bar3gold36silver
239× Wool Cloth2gold27silver5copper
239× Medium Leather1gold43silver40copper
40× Copper Bar52silver
15× Silver Bar45silver
133× Linen Cloth26silver60copper
129× Rough Blasting Powder25silver80copper
24× Coarse Stone24silver
16× Heavy Stone16silver
12× Coarse Blasting Powder10silver20copper
10× Tigerseye10silver
30× Light Leather7silver20copper
6× Weak Fluxvendor6silver
20× Rough Stone80copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.