Level a profession

Cheapest path with TW · Normal · Blackwater prices ·

Profession
→
Materials86gold60silver40copper
Sell back36gold90silver15copper
Net cost49gold70silver25copper

Steps

1–30Craft ~33× Rough Blasting Powdercosts 31silver68copperafter selling for 1silver32copper
recipe →each: 1× Rough Stone
30–58Craft ~43× Handful of Copper Boltscosts 79silver98copperafter selling for 5silver16copper
recipe →each: 1× Copper Bar
58–65Craft ~7× Arclight Spannercosts 73silver8copperafter selling for 10silver8copper
recipe →each: 6× Copper Bar
65–70Craft ~5× Copper Tubecosts 18silver80copperafter selling for 6silver
recipe →each: 2× Copper Bar, 1× Weak Flux (vendor)
70–75Craft ~5× Coarse Blasting Powdercosts 4silver40copperafter selling for 60copper
recipe →each: 1× Coarse Stone
75–99Craft ~29× Coarse Dynamitecosts 13silver5copperafter selling for 21silver75copper
recipe →each: 3× Coarse Blasting Powder, 1× Linen Cloth
99–100Craft ~1× Bronze Tubecosts 1silverafter selling for 2silver
recipe →each: 2× Bronze Bar, 1× Weak Flux (vendor)
100–130Craft ~30× Small Seaforium Chargecosts 22silver50copperafter selling for 45silver
recipe →each: 2× Coarse Blasting Powder, 1× Copper Modulator, 1× Light Leather, 1× Refreshing Spring Water (vendor)buy Schematic: Small Seaforium Charge first: 4silver
130–195Craft ~240× Bronze Frameworkearns 3gold36silverafter selling for 14gold40silver
recipe →each: 2× Bronze Bar, 1× Medium Leather, 1× Wool Cloth
195–225Craft ~82× Craftsman's Monoclecosts 50gold57silver76copperafter selling for 21gold58silver24copper
recipe →each: 6× Heavy Leather, 2× Citrineneeds Schematic: Craftsman's Monocle (not on the AH right now: from a vendor or drop)

Skill 225–300: no recipe we can price here (its reagents aren't on this auction house right now, or it needs a pattern you can't buy).

Shopping list

164× Citrine57gold40silver
492× Heavy Leather14gold76silver
482× Bronze Bar4gold82silver
240× Wool Cloth3gold84silver
240× Medium Leather2gold40silver
95× Copper Bar1gold88silver10copper
33× Rough Stone33silver
30× Copper Modulator30silver
29× Linen Cloth26silver10copper
30× Light Leather24silver
147× Coarse Blasting Powder14silver70copper
30× Refreshing Spring Watervendor7silver50copper
6× Weak Fluxvendor6silver
5× Coarse Stone5silver

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.