Level a profession

Cheapest path with TW · Normal · Alliance prices ·

Profession
→
Materials33gold25silver32copper
Sell back18gold27silver71copper
Net cost14gold97silver61copper

Steps

1–45Craft ~50× Linen Bandageearns 8silver50copperafter selling for 21silver
recipe →each: 1× Linen Cloth
45–77Craft ~44× Heavy Linen Bandagecosts 13silver20copperafter selling for 8silver80copper
recipe →each: 2× Linen Cloth
77–119Craft ~60× Anti-Venomcosts 39silver60copperafter selling for 50silver40copper
recipe →each: 1× Small Venom Sac
119–130Craft ~13× Heavy Wool Bandagecosts 18silver33copperafter selling for 7silver41copper
recipe →each: 2× Wool Cloth
130–135Craft ~6× Strong Anti-Venomearns 5silver82copperafter selling for 17silver10copper
recipe →each: 1× Large Venom Sacbuy Manual: Strong Anti-Venom first: 1gold4silver
135–180Craft ~57× Silk Bandagecosts 0copperafter selling for 1gold14silver
recipe →each: 1× Silk Cloth
180–240Craft ~281× Heavy Silk Bandagecosts 0copperafter selling for 11gold24silver
recipe →each: 2× Silk Clothbuy Manual: Heavy Silk Bandage first: 60silver
240–250Craft ~24× Mageweave Bandagecosts 1gold5silver60copperafter selling for 96silver
recipe →each: 1× Mageweave Clothbuy Manual: Mageweave Bandage first: 69silver
250–257Craft ~9× Heavy Mageweave Bandagecosts 97silver20copperafter selling for 54silver
recipe →each: 2× Mageweave Cloth
257–290Craft ~45× Runecloth Bandagecosts 6gold75silverafter selling for 2gold25silver
recipe →each: 1× Runecloth
290–300Craft ~11× Heavy Runecloth Bandagecosts 3gold30silverafter selling for 1gold10silver
recipe →each: 2× Runecloth

Shopping list

67× Runecloth13gold40silver
619× Silk Cloth12gold38silver
42× Mageweave Cloth3gold52silver80copper
60× Small Venom Sac90silver
138× Linen Cloth34silver50copper
26× Wool Cloth25silver74copper
6× Large Venom Sac11silver28copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.