Level a profession

Cheapest path with KR · PvP · Horde prices ·

Profession
→
Materials360gold67silver90copper
Sell back161gold93silver75copper
Net cost198gold74silver15copper

Steps

1–36Craft ~44× Rough Sharpening Stoneearns 1silver32copperafter selling for 3silver8copper
recipe →each: 1× Rough Stone
36–85Craft ~181× Rough Grinding Stonecosts 5silver43copperafter selling for 9silver5copper
recipe →each: 2× Rough Stone
85–86Craft ~2× Silver Skeleton Keycosts 10copperafter selling for 3silver80copper
recipe →each: 1× Silver Bar, 1× Rough Grinding Stone
86–109Craft ~28× Heavy Sharpening Stoneearns 69silver44copperafter selling for 1gold39silver44copper
recipe →each: 1× Heavy Stone
109–110Craft ~1× Bronze Shortswordcosts 31copperafter selling for 15silver67copper
recipe →each: 5× Bronze Bar, 4× Weak Flux (vendor), 2× Medium Leather
110–129Craft ~22× Iron Buckleearns 88silver44copperafter selling for 1gold67silver20copper
recipe →each: 1× Iron Bar
129–143Craft ~23× Bronze Shortswordcosts 28silver68copperafter selling for 3gold38silver86copper
recipe →each: 5× Bronze Bar, 4× Weak Flux (vendor), 2× Medium Leather
143–150Craft ~7× Green Iron Gauntletsearns 1gold65silver6copperafter selling for 3gold32silver50copper
recipe →each: 4× Iron Bar, 2× Small Lustrous Pearl, 2× Coarse Grinding Stone, 1× Green Dye (vendor)buy Plans: Green Iron Gauntlets first: 7silver
150–160Craft ~10× Barbaric Iron Helmcosts 82silver90copperafter selling for 3gold33silver70copper
recipe →each: 10× Iron Bar, 2× Large Fang, 2× Sharp Clawneeds Plans: Barbaric Iron Helm (not on the AH right now: from a vendor or drop)
160–184Craft ~35× Solid Sharpening Stoneearns 2gold18silver75copperafter selling for 2gold98silver55copper
recipe →each: 1× Solid Stone
184–198Craft ~48× Barbaric Iron Helmcosts 3gold97silver92copperafter selling for 16gold1silver76copper
recipe →each: 10× Iron Bar, 2× Large Fang, 2× Sharp Claw
198–215Craft ~18× Heavy Mithril Axecosts 1gold36silver68copperafter selling for 36gold1silver20copper
recipe →each: 12× Mithril Bar, 2× Citrine, 1× Solid Grinding Stone, 4× Heavy Leather
215–235Craft ~27× Dense Sharpening Stoneearns 5gold33silver25copperafter selling for 6gold41silver25copper
recipe →each: 1× Dense Stone
235–260Craft ~45× Baleful Pauldronscosts 0copper
260–264Craft ~12× Runed Mithril Hammercosts 18gold3silver84copperafter selling for 17gold35silver20copper
recipe →each: 18× Mithril Bar, 2× Core of Earth, 1× Solid Grinding Stone, 4× Thick Leatherneeds Plans: Runed Mithril Hammer (not on the AH right now: from a vendor or drop)
264–265Craft ~1× Radiant Breastplatecosts 5gold82silver61copperafter selling for 1gold70silver3copper
recipe →each: 18× Thorium Bar, 2× Heart of Fire, 1× Star Rubybuy Plans: Radiant Breastplate first: 50silver
265–290Craft ~26× Radiant Bootscosts 117gold33silver54copperafter selling for 42gold69silver46copper
recipe →each: 14× Thorium Bar, 4× Heart of Fireneeds Plans: Radiant Boots (not on the AH right now: from a vendor or drop)
290–300Craft ~10× Radiant Leggingscosts 57gold21silver40copperafter selling for 25gold33silver
recipe →each: 20× Thorium Bar, 4× Heart of Firebuy Plans: Radiant Leggings first: 4gold

Shopping list

582× Thorium Bar203gold64silver18copper
432× Mithril Bar60gold65silver28copper
146× Heart of Fire45gold85silver86copper
630× Iron Bar22gold55silver40copper
30× Solid Grinding Stone4gold20silver
36× Citrine3gold25silver8copper
120× Bronze Bar2gold52silver
116× Sharp Claw2gold32silver
48× Thick Leather2gold18silver40copper
72× Heavy Leather1gold28silver16copper
24× Core of Earth1gold20silver
27× Dense Stone1gold8silver
116× Large Fang1gold7silver88copper
96× Weak Fluxvendor96silver
35× Solid Stone79silver80copper
28× Heavy Stone70silver
1× Star Ruby60silver
48× Medium Leather35silver52copper
14× Coarse Grinding Stone32silver20copper
406× Rough Stone16silver24copper
7× Green Dyevendor7silver
2× Silver Bar3silver78copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.