Level a profession

Cheapest path with KR · PvP · Blackwater prices ·

Profession
→
Materials171gold44silver6copper
Sell back8gold48silver78copper
Net cost162gold95silver28copper

Steps

1–36Craft ~44× Rough Sharpening Stonecosts 2silver64copperafter selling for 1silver32copper
recipe →each: 1× Rough Stone
36–85Craft ~181× Rough Grinding Stonecosts 23silver53copperafter selling for 9silver5copper
recipe →each: 2× Rough Stone
85–89Craft ~52× Coarse Grinding Stonecosts 4silver16copperafter selling for 53silver4copper
recipe →each: 2× Coarse Stone
89–92Craft ~4× Runed Copper Bracerscosts 1gold20silver60copperafter selling for 9silver
recipe →each: 10× Copper Bar, 3× Rough Grinding Stone
92–95Craft ~3× Bronze Macecosts 94silver53copperafter selling for 26silver94copper
recipe →each: 6× Bronze Bar, 4× Weak Flux (vendor), 1× Medium Leather
95–100Craft ~5× Bronze Shortswordcosts 1gold18silver10copperafter selling for 56silver80copper
recipe →each: 5× Bronze Bar, 4× Weak Flux (vendor), 2× Medium Leather
100–110Craft ~10× Rough Bronze Bracerscosts 2gold8silver30copperafter selling for 31silver70copper
recipe →each: 4× Bronze Bar
110–128Craft ~19× Iron Bucklecosts 1gold46silver30copperafter selling for 38silver
recipe →each: 1× Iron Bar
128–139Craft ~20× Golden Skeleton Keycosts 2gold80silverafter selling for 1gold20silver
recipe →each: 1× Gold Bar, 1× Heavy Grinding Stone
139–140Craft ~1× Anvilcosts 40silver98copper
recipe →each: 5× Bronze Bar, 2× Coarse Grinding Stone, 2× Medium Leather
140–159Craft ~20× Green Iron Gauntletscosts 8gold37silver80copperafter selling for 2gold59silver
recipe →each: 4× Iron Bar, 2× Small Lustrous Pearl, 2× Coarse Grinding Stone, 1× Green Dye (vendor)needs Plans: Green Iron Gauntlets (not on the AH right now: from a vendor or drop)
159–160Craft ~1× Green Iron Shoulderscosts 47silver19copperafter selling for 25silver71copper
recipe →each: 7× Iron Bar, 1× Heavy Grinding Stone, 1× Green Dye (vendor)needs Plans: Green Iron Shoulders (not on the AH right now: from a vendor or drop)
160–185Craft ~45× Solid Sharpening Stonecosts 2gold75silver85copperafter selling for 18silver
recipe →each: 1× Solid Stone
185–188Craft ~6× Barbaric Iron Helmcosts 3gold96silver30copperafter selling for 2gold22copper
recipe →each: 10× Iron Bar, 2× Large Fang, 2× Sharp Clawneeds Plans: Barbaric Iron Helm (not on the AH right now: from a vendor or drop)
188–220Craft ~103× Golden Scale Leggingscosts 136gold99silver
recipe →each: 10× Iron Bar, 2× Gold Bar, 1× Heavy Grinding Stone

Skill 220–235: no recipe we can price here (its reagents aren't on this auction house right now, or it needs a pattern you can't buy).

235–260Craft ~45× Baleful Pauldronscosts 0copper

Skill 260–300: no recipe we can price here (its reagents aren't on this auction house right now, or it needs a pattern you can't buy).

Shopping list

1,196× Iron Bar116gold1silver20copper
226× Gold Bar36gold16silver
88× Bronze Bar5gold28silver
124× Heavy Grinding Stone4gold96silver
45× Solid Stone2gold93silver85copper
42× Coarse Grinding Stone2gold10silver
40× Copper Bar1gold20silver
40× Small Lustrous Pearl1gold80copper
104× Coarse Stone57silver20copper
406× Rough Stone36silver54copper
32× Weak Fluxvendor32silver
21× Green Dyevendor21silver
12× Rough Grinding Stone9silver60copper
12× Large Fang9silver12copper
15× Medium Leather7silver35copper
12× Sharp Claw5silver40copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.