Level a profession

Cheapest path with KR · Normal · Blackwater prices ·

Profession
→
Materials89gold8silver79copper
Sell back42gold23silver59copper
Net cost46gold85silver20copper

Steps

1–36Craft ~44× Rough Sharpening Stonecosts 42silver68copperafter selling for 1silver32copper
recipe →each: 1× Rough Stone
36–75Craft ~63× Rough Grinding Stonecosts 1gold22silver85copperafter selling for 3silver15copper
recipe →each: 2× Rough Stone
75–95Craft ~20× Bronze Macecosts 40silver20copperafter selling for 1gold79silver60copper
recipe →each: 6× Bronze Bar, 4× Weak Flux (vendor), 1× Medium Leather
95–155Craft ~150× Bronze Shortswordearns 57silverafter selling for 17gold4silver
recipe →each: 5× Bronze Bar, 4× Weak Flux (vendor), 2× Medium Leather
155–156Craft ~1× Bronze Warhammercosts 13silver55copperafter selling for 15silver44copper
recipe →each: 8× Bronze Bar, 1× Strong Flux (vendor), 1× Medium Leather
156–160Craft ~4× Green Iron Bracerscosts 55silver76copperafter selling for 44silver24copper
recipe →each: 6× Iron Bar, 1× Green Dye (vendor)
160–185Craft ~45× Solid Sharpening Stonecosts 72silverafter selling for 18silver
recipe →each: 1× Solid Stone
185–189Craft ~33× Green Iron Bracerscosts 4gold60silver2copperafter selling for 3gold64silver98copper
recipe →each: 6× Iron Bar, 1× Green Dye (vendor)
189–195Craft ~62× Green Iron Helmcosts 39gold35silver14copperafter selling for 18gold92silver86copper
recipe →each: 12× Iron Bar, 1× Citrine, 1× Green Dye (vendor)

Skill 195–235: no recipe we can price here (its reagents aren't on this auction house right now, or it needs a pattern you can't buy).

235–260Craft ~45× Baleful Pauldronscosts 0copper

Skill 260–300: no recipe we can price here (its reagents aren't on this auction house right now, or it needs a pattern you can't buy).

Shopping list

966× Iron Bar38gold64silver
62× Citrine27gold90silver
878× Bronze Bar8gold78silver
680× Weak Fluxvendor6gold80silver
321× Medium Leather3gold17silver79copper
170× Rough Stone1gold70silver
99× Green Dyevendor99silver
45× Solid Stone90silver
1× Strong Fluxvendor20silver

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.