Level a profession

Cheapest path with KR · Normal · Alliance prices ·

Profession
→
Materials12gold3silver62copper
Sell back10gold64silver54copper
Net cost1gold39silver8copper

Steps

1–5Craft ~9× Basic Campfirecosts 3silver42copper
recipe →each: 1× Simple Wood (vendor)

Skill 5–10: no recipe we can price here (its reagents aren't on this auction house right now, or it needs a pattern you can't buy).

10–88Craft ~152× Kaldorei Spider Kabobcosts 1silver52copperafter selling for 15silver20copper
recipe →each: 1× Small Spider Legbuy Recipe: Kaldorei Spider Kabob first: 9silver
88–90Craft ~2× Cooked Crab Clawcosts 70copperafter selling for 50copper
recipe →each: 1× Crawler Claw, 1× Mild Spices (vendor)buy Recipe: Cooked Crab Claw first: 8silver
90–130Craft ~40× Clam Chowdercosts 7silver60copperafter selling for 30silver
recipe →each: 1× Clam Meat, 1× Ice Cold Milk, 1× Mild Spices (vendor)needs Recipe: Clam Chowder (not on the AH right now: from a vendor or drop)
130–175Craft ~46× Curiously Tasty Omeletearns 35silver42copperafter selling for 87silver40copper
recipe →each: 1× Raptor Egg, 1× Hot Spices (vendor)buy Recipe: Curiously Tasty Omelet first: 6silver90copper
175–255Craft ~212× Giant Clam Scorchoearns 1gold52silver64copperafter selling for 6gold61silver44copper
recipe →each: 1× Giant Clam Meat, 1× Hot Spices (vendor)needs Recipe: Giant Clam Scorcho (not on the AH right now: from a vendor or drop)
255–300Craft ~90× Tender Wolf Steakcosts 1gold44silverafter selling for 2gold70silver
recipe →each: 1× Tender Wolf Meat, 1× Soothing Spices (vendor)buy Recipe: Tender Wolf Steak first: 1gold46silver

Shopping list

212× Giant Clam Meat4gold24silver
90× Tender Wolf Meat2gold70silver
90× Soothing Spicesvendor1gold44silver
258× Hot Spicesvendor1gold3silver20copper
46× Raptor Egg33silver58copper
40× Ice Cold Milk20silver
152× Small Spider Leg16silver72copper
40× Clam Meat13silver60copper
42× Mild Spicesvendor4silver20copper
9× Simple Woodvendor3silver42copper
2× Crawler Claw1silver

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.