Level a profession

Cheapest path with EU · RP II · Horde prices ·

Profession
→
Materials235gold40silver90copper
Sell back145gold46silver20copper
Net cost89gold94silver70copper

Steps

1–51Craft ~64× Light Armor Kitcosts 12silver80copperafter selling for 9silver60copper
recipe →each: 1× Light Leather
51–55Craft ~4× Rugged Leather Pantscosts 2silver52copperafter selling for 6silver48copper
recipe →each: 5× Light Leather, 5× Coarse Thread (vendor)buy Pattern: Rugged Leather Pants first: 4silver99copper
55–77Craft ~23× Embossed Leather Glovesearns 3silver91copperafter selling for 32silver66copper
recipe →each: 3× Light Leather, 2× Coarse Thread (vendor)
77–85Craft ~8× Fine Leather Bootscosts 5silver60copperafter selling for 15silver60copper
recipe →each: 7× Light Leather, 2× Coarse Thread (vendor)buy Pattern: Fine Leather Boots first: 7silver91copper
85–116Craft ~38× Light Leather Pantscosts 19silver38copperafter selling for 2gold27silver62copper
recipe →each: 10× Light Leather, 1× Cured Light Hide, 1× Fine Thread (vendor)
116–157Craft ~69× Hillman's Leather Bootsearns 3gold18silverafter selling for 12gold49silver50copper
recipe →each: 1× Cured Medium Hide, 6× Medium Leather, 1× Fine Thread (vendor)needs Pattern: Hillman's Leather Boots (not on the AH right now: from a vendor or drop)
157–174Craft ~26× Raptor Hide Harnesscosts 2gold29silver84copperafter selling for 8gold4silver96copper
recipe →each: 6× Raptor Hide, 4× Heavy Leather, 2× Fine Thread (vendor)needs Pattern: Raptor Hide Harness (not on the AH right now: from a vendor or drop)
174–185Craft ~11× Guardian Glovescosts 2gold65silver65copperafter selling for 1gold77silver65copper
recipe →each: 4× Heavy Leather, 1× Cured Heavy Hide, 1× Silken Thread (vendor)
185–210Craft ~29× Nightscape Headbandcosts 65silver37copperafter selling for 12gold9silver18copper
recipe →each: 5× Thick Leather, 2× Silken Thread (vendor)
210–240Craft ~42× Nightscape Pantscosts 11gold75silver16copperafter selling for 36gold57silver36copper
recipe →each: 14× Thick Leather, 4× Silken Thread (vendor)
240–241Craft ~1× Big Voodoo Maskcosts 1gold10silver98copper
recipe →each: 8× Thick Leather, 6× Flask of Mojo, 1× Heavy Silken Thread (vendor)
241–256Craft ~15× Blue Suede Shoescosts 17gold7silver75copperafter selling for 14gold49silver75copper
recipe →each: 8× Rugged Leather, 1× Rune Thread (vendor), 1× Blue Dye (vendor)needs Pattern: Blue Suede Shoes (not on the AH right now: from a vendor or drop)
256–260Craft ~4× Tooled Leather Bootscosts 4gold62silver32copperafter selling for 4gold17silver68copper
recipe →each: 8× Rugged Leather, 1× Rune Thread (vendor), 1× Orange Dye (vendor)needs Pattern: Tooled Leather Boots (not on the AH right now: from a vendor or drop)
260–286Craft ~27× Blue Suede Shoulderscosts 30gold2silver94copperafter selling for 37gold74silver6copper
recipe →each: 10× Rugged Leather, 1× Rune Thread (vendor), 2× Blue Dye (vendor)needs Pattern: Blue Suede Shoulders (not on the AH right now: from a vendor or drop)
286–300Craft ~15× Blue Suede Bracerscosts 22gold43silver40copperafter selling for 15gold14silver10copper
recipe →each: 10× Rugged Leather, 1× Rune Thread (vendor), 1× Blue Dye (vendor)needs Pattern: Blue Suede Bracers (not on the AH right now: from a vendor or drop)

Shopping list

572× Rugged Leather114gold40silver
741× Thick Leather50gold31silver39copper
61× Rune Threadvendor30gold50silver
237× Silken Threadvendor11gold85silver
148× Heavy Leather7gold32silver60copper
414× Medium Leather4gold76silver10copper
156× Raptor Hide4gold68silver
69× Cured Medium Hide3gold86silver40copper
589× Light Leather2gold6silver15copper
11× Cured Heavy Hide1gold70silver50copper
159× Fine Threadvendor1gold59silver
38× Cured Light Hide76silver
84× Blue Dyevendor42silver
4× Orange Dyevendor40silver
6× Flask of Mojo36silver66copper
1× Heavy Silken Threadvendor20silver
82× Coarse Threadvendor8silver20copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.