Level a profession

Cheapest path with EU · RP II · Horde prices ·

Profession
→
Materials26gold95silver98copper
Sell back18gold58silver57copper
Net cost8gold37silver41copper

Steps

1–45Craft ~50× Linen Bandagecosts 6silver50copperafter selling for 5silver
recipe →each: 1× Linen Cloth
45–87Craft ~71× Heavy Linen Bandagecosts 18silver46copperafter selling for 14silver20copper
recipe →each: 2× Linen Cloth
87–126Craft ~67× Anti-Venomcosts 43silver55copperafter selling for 74silver37copper
recipe →each: 1× Small Venom Sac
126–130Craft ~4× Healing Potioncosts 6silver96copperafter selling for 6silver84copper
recipe →each: 1× Leaded Vial (vendor), 1× Hot Spices (vendor), 1× Bruiseweed
130–135Craft ~6× Strong Anti-Venomcosts 6copperafter selling for 11silver16copper
recipe →each: 1× Large Venom Sacbuy Manual: Strong Anti-Venom first: 38silver50copper
135–180Craft ~57× Silk Bandageearns 1silver71copperafter selling for 1gold14silver
recipe →each: 1× Silk Cloth
180–240Craft ~281× Heavy Silk Bandageearns 16silver86copperafter selling for 11gold24silver
recipe →each: 2× Silk Clothbuy Manual: Heavy Silk Bandage first: 40silver90copper
240–255Craft ~41× Mageweave Bandagecosts 84silver5copperafter selling for 1gold64silver
recipe →each: 1× Mageweave Clothbuy Manual: Mageweave Bandage first: 65silver
255–290Craft ~47× Runecloth Bandagecosts 3gold76silverafter selling for 2gold35silver
recipe →each: 1× Runecloth
290–300Craft ~11× Heavy Runecloth Bandagecosts 1gold76silverafter selling for 1gold10silver
recipe →each: 2× Runecloth

Shopping list

619× Silk Cloth12gold19silver43copper
69× Runecloth8gold97silver
41× Mageweave Cloth2gold48silver5copper
67× Small Venom Sac1gold17silver92copper
192× Linen Cloth44silver16copper
6× Large Venom Sac11silver22copper
4× Leaded Vialvendor8silver
4× Bruiseweed4silver20copper
4× Hot Spicesvendor1silver60copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.