Level a profession

Cheapest path with EU · RP II · Blackwater prices ·

Profession
→
Materials78gold71silver22copper
Sell back27gold72silver21copper
Net cost50gold99silver1copper

Steps

1–59Craft ~119× Rough Dynamitecosts 69silver2copperafter selling for 71silver40copper
recipe →each: 1× Rough Blasting Powder, 1× Linen Cloth
59–65Craft ~6× Arclight Spannercosts 63silver36copperafter selling for 8silver64copper
recipe →each: 6× Copper Bar
65–70Craft ~5× Copper Tubecosts 19silverafter selling for 6silver
recipe →each: 2× Copper Bar, 1× Weak Flux (vendor)
70–94Craft ~35× Coarse Blasting Powdercosts 30silver80copperafter selling for 4silver20copper
recipe →each: 1× Coarse Stone
94–98Craft ~9× Copper Tubecosts 34silver20copperafter selling for 10silver80copper
recipe →each: 2× Copper Bar, 1× Weak Flux (vendor)
98–112Craft ~15× Bronze Tubecosts 1gold32silverafter selling for 30silver
recipe →each: 2× Bronze Bar, 1× Weak Flux (vendor)
112–115Craft ~3× Whirring Bronze Gizmocosts 30silver39copperafter selling for 3silver45copper
recipe →each: 2× Bronze Bar, 1× Wool Cloth
115–130Craft ~15× Flying Tiger Gogglescosts 1gold47silverafter selling for 61silver20copper
recipe →each: 6× Light Leather, 2× Tigerseye
130–160Craft ~33× Bronze Frameworkcosts 2gold73silver24copperafter selling for 1gold98silver
recipe →each: 2× Bronze Bar, 1× Medium Leather, 1× Wool Cloth
160–191Craft ~46× Solid Blasting Powdercosts 4gold35silver16copperafter selling for 1gold15silver
recipe →each: 2× Solid Stone
191–225Craft ~86× Craftsman's Monoclecosts 38gold64silver84copperafter selling for 22gold63silver52copper
recipe →each: 6× Heavy Leather, 2× Citrineneeds Schematic: Craftsman's Monocle (not on the AH right now: from a vendor or drop)

Skill 225–300: no recipe we can price here (its reagents aren't on this auction house right now, or it needs a pattern you can't buy).

Shopping list

516× Heavy Leather35gold60silver40copper
172× Citrine25gold67silver96copper
92× Solid Stone5gold50silver16copper
102× Bronze Bar4gold99silver80copper
64× Copper Bar1gold28silver
30× Tigerseye1gold20silver
119× Rough Blasting Powder1gold16silver62copper
33× Medium Leather99silver
90× Light Leather88silver20copper
36× Wool Cloth53silver28copper
35× Coarse Stone35silver
29× Weak Fluxvendor29silver
119× Linen Cloth23silver80copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.