Level a profession

Cheapest path with EU · RP II · Alliance prices ·

Profession
→
Materials129gold5silver83copper
Sell back73gold30silver64copper
Net cost55gold75silver19copper

Steps

1–60Craft ~149× Rough Dynamiteearns 49silver17copperafter selling for 1gold28silver14copper
recipe →each: 1× Rough Blasting Powder, 1× Linen Cloth
60–65Craft ~6× Rough Copper Bombcosts 10silver14copperafter selling for 10silver20copper
recipe →each: 1× Copper Bar, 1× Handful of Copper Bolts, 2× Rough Blasting Powder, 1× Linen Cloth
65–70Craft ~5× Rough Boomstickcosts 4silver55copperafter selling for 13silver75copper
recipe →each: 1× Copper Tube, 1× Handful of Copper Bolts, 1× Wooden Stock
70–92Craft ~26× Coarse Blasting Powderearns 78copperafter selling for 20silver80copper
recipe →each: 1× Coarse Stone
92–104Craft ~17× Crude Scopecosts 20silver57copperafter selling for 28silver90copper
recipe →each: 1× Copper Tube, 1× Malachite, 1× Handful of Copper Bolts
104–115Craft ~13× Bronze Tubecosts 4silver42copperafter selling for 61silver62copper
recipe →each: 2× Bronze Bar, 1× Weak Flux (vendor)
115–120Craft ~5× Flying Tiger Gogglesearns 90copperafter selling for 35silver60copper
recipe →each: 6× Light Leather, 2× Tigerseye
120–130Craft ~10× Shadow Gogglescosts 24silver60copperafter selling for 72silver20copper
recipe →each: 4× Medium Leather, 2× Shadowgembuy Schematic: Shadow Goggles first: 3silver40copper
130–155Craft ~27× Bronze Frameworkearns 54silver81copperafter selling for 2gold20silver59copper
recipe →each: 2× Bronze Bar, 1× Medium Leather, 1× Wool Cloth
155–210Craft ~187× Gyrochronatomearns 19gold49silver61copperafter selling for 33gold46silver50copper
recipe →each: 1× Iron Bar, 1× Gold Power Core
210–222Craft ~20× Large Seaforium Chargecosts 2gold91silverafter selling for 1gold80silver
recipe →each: 2× Solid Blasting Powder, 2× Heavy Leather, 1× Refreshing Spring Water (vendor)buy Schematic: Large Seaforium Charge first: 19silver88copper
222–235Craft ~13× Catseye Ultra Gogglescosts 3gold99silver49copperafter selling for 5gold71silver74copper
recipe →each: 4× Thick Leather, 2× Aquamarine, 1× Catseye Draughtbuy Schematic: Catseye Ultra Goggles first: 20silver23copper
235–257Craft ~26× Dense Blasting Powdercosts 4gold52silver92copperafter selling for 65silver
recipe →each: 2× Dense Stone
257–264Craft ~8× Tinkerboxcosts 3gold87silver68copper
recipe →each: 1× Mithril Casing, 2× Gold Power Core
264–280Craft ~28× Green Lenscosts 16gold95silver96copperafter selling for 21gold75silver60copper
recipe →each: 8× Thick Leather, 3× Jade, 3× Aquamarine, 2× Heart of the Wild, 2× Wildvine
280–282Craft ~5× Tinkerbox: Magnetic Displacementcosts 5gold74silver40copper
recipe →each: 1× Unstable Trigger, 2× Iron Strut
282–285Craft ~4× Thorium Widgetcosts 10gold21silver52copperafter selling for 1gold
recipe →each: 3× Thorium Bar, 1× Runeclothneeds Schematic: Thorium Widget (not on the AH right now: from a vendor or drop)
285–300Craft ~15× Thorium Shellscosts 26gold99silver70copperafter selling for 3gold
recipe →each: 2× Thorium Bar, 1× Dense Blasting Powderneeds Schematic: Thorium Shells (not on the AH right now: from a vendor or drop)

Shopping list

42× Thorium Bar37gold79silver58copper
110× Aquamarine17gold60silver
276× Thick Leather15gold67silver68copper
203× Gold Power Core8gold7silver94copper
84× Jade7gold53silver48copper
187× Iron Bar6gold52silver63copper
52× Dense Stone5gold17silver92copper
56× Heart of the Wild4gold30silver8copper
5× Unstable Trigger3gold45silver
8× Mithril Casing3gold24silver
40× Solid Blasting Powder3gold18silver80copper
13× Catseye Draught2gold59silver87copper
10× Iron Strut2gold29silver40copper
80× Bronze Bar1gold63silver20copper
40× Heavy Leather1gold47silver20copper
56× Wildvine71silver68copper
67× Medium Leather71silver2copper
20× Shadowgem54silver40copper
161× Rough Blasting Powder45silver8copper
4× Runecloth41silver64copper
28× Handful of Copper Bolts39silver20copper
155× Linen Cloth38silver75copper
22× Copper Tube27silver72copper
27× Wool Cloth27silver
26× Coarse Stone20silver2copper
10× Tigerseye20silver
30× Light Leather14silver70copper
13× Weak Fluxvendor13silver
6× Copper Bar7silver8copper
5× Wooden Stock5silver
20× Refreshing Spring Watervendor5silver
17× Malachite4silver25copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.