Level a profession

Cheapest path with EU · RP I · Blackwater prices ·

Profession
→
Materials323gold68silver90copper
Sell back39gold78silver10copper
Net cost283gold90silver80copper

Steps

1–51Craft ~64× Light Armor Kitcosts 44silver80copperafter selling for 9silver60copper
recipe →each: 1× Light Leather
51–54Craft ~6× Handstitched Leather Cloakcosts 8silver76copperafter selling for 2silver4copper
recipe →each: 2× Light Leather, 1× Coarse Thread (vendor)
54–55Craft ~1× Small Leather Ammo Pouchcosts 2silver70copperafter selling for 25copper
recipe →each: 3× Light Leather, 4× Coarse Thread (vendor)
55–85Craft ~36× Embossed Leather Glovescosts 73silver44copperafter selling for 25silver56copper
recipe →each: 3× Light Leather, 2× Coarse Thread (vendor)
85–87Craft ~3× Fine Leather Beltcosts 12silver15copperafter selling for 3silver75copper
recipe →each: 6× Light Leather, 2× Coarse Thread (vendor)
87–119Craft ~55× Fine Leather Bootscosts 2gold31silverafter selling for 1gold7silver25copper
recipe →each: 7× Light Leather, 2× Coarse Thread (vendor)needs Pattern: Fine Leather Boots (not on the AH right now: from a vendor or drop)
119–125Craft ~6× Heavy Leathercosts 99silver60copperafter selling for 20silver40copper
recipe →each: 5× Medium Leather
125–130Craft ~7× Heavy Leather Ballcosts 62silver65copperafter selling for 35copper
recipe →each: 2× Heavy Leather, 1× Fine Thread (vendor)needs Pattern: Heavy Leather Ball (not on the AH right now: from a vendor or drop)
130–140Craft ~10× Hillman's Cloakcosts 1gold17silver30copperafter selling for 1gold2silver70copper
recipe →each: 5× Heavy Leather, 2× Fine Thread (vendor)
140–179Craft ~72× Raptor Hide Harnesscosts 3gold19silver68copperafter selling for 22gold29silver12copper
recipe →each: 6× Raptor Hide, 4× Heavy Leather, 2× Fine Thread (vendor)needs Pattern: Raptor Hide Harness (not on the AH right now: from a vendor or drop)
179–186Craft ~8× Guardian Cloakcosts 4gold37silver12copperafter selling for 2gold2silver88copper
recipe →each: 14× Heavy Leather, 2× Bolt of Silk Cloth, 2× Silken Threadneeds Pattern: Guardian Cloak (not on the AH right now: from a vendor or drop)
186–200Craft ~14× Nightscape Headbandcosts 10gold46silver92copperafter selling for 4gold9silver8copper
recipe →each: 5× Thick Leather, 2× Silken Thread
200–205Craft ~5× Prowler's Leather Shoescosts 3gold73silver85copperafter selling for 1gold87silver95copper
recipe →each: 8× Heavy Leather, 2× Cured Medium Hide, 2× Jadeneeds Pattern: Prowler's Leather Shoes (not on the AH right now: from a vendor or drop)
205–210Craft ~8× Nightscape Headbandcosts 5gold98silver24copperafter selling for 2gold33silver76copper
recipe →each: 5× Thick Leather, 2× Silken Thread
210–225Craft ~15× Rugged Leathercosts 17gold25silverafter selling for 75silver
recipe →each: 6× Thick Leather
225–231Craft ~7× Nightscape Cloakcosts 13gold67silver59copperafter selling for 3gold68silver41copper
recipe →each: 12× Thick Leather, 4× Silken Threadneeds Pattern: Nightscape Cloak (not on the AH right now: from a vendor or drop)
231–260Craft ~81× Big Voodoo Maskcosts 218gold70silver
recipe →each: 8× Thick Leather, 6× Flask of Mojo, 1× Heavy Silken Thread (vendor)

Skill 260–300: no recipe we can price here (its reagents aren't on this auction house right now, or it needs a pattern you can't buy).

Shopping list

932× Thick Leather186gold40silver
486× Flask of Mojo72gold90silver
504× Heavy Leather20gold16silver
81× Heavy Silken Threadvendor16gold20silver
432× Raptor Hide12gold52silver80copper
590× Light Leather5gold1silver50copper
10× Cured Medium Hide2gold50silver
88× Silken Thread1gold76silver
171× Fine Threadvendor1gold71silver
16× Bolt of Silk Cloth1gold60silver
10× Jade1gold51silver80copper
30× Medium Leather1gold20silver
198× Coarse Threadvendor19silver80copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.